// whether the player is Kaioken
 public static bool IsKaioken(Player player)
 {
     return(player.HasBuff(Kaioken.GetBuffId()));
 }
 // whether the buff ID is Kaioken
 public static bool IsKaioken(BuffInfo buff)
 {
     return(buff.GetBuffId() == Kaioken.GetBuffId());
 }