Beispiel #1
0
 private void loadTex(int texIndex)
 {
     pcc             = new KFreonLib.PCCObjects.ME3PCCObject(textures[texIndex].allPccs[0]);
     tex2D           = new SaltTexture2D(pcc, textures[texIndex].pccExpIdx, Path.GetDirectoryName(pathCooked));
     tex2D.pccExpIdx = textures[texIndex].pccExpIdx;
     tex2D.allPccs   = textures[texIndex].allPccs;
 }
Beispiel #2
0
 private void LoadMe()
 {
     pathCooked = ME3Directory.cookedPath;
     textures   = new List <SaltTexture2D>();
     tex2D      = new SaltTexture2D();
     tex2D.allPccs.Add(pathCooked + "BioD_Nor_100Cabin.pcc");
     tex2D.pccExpIdx = 2763;
     textures.Add(tex2D);
 }
Beispiel #3
0
 private void LoadMe()
 {
     pathCooked = ME3Directory.cookedPath;
     textures = new List<SaltTexture2D>();
     tex2D = new SaltTexture2D();
     tex2D.allPccs.Add(pathCooked + "BioD_Nor_100Cabin.pcc");
     tex2D.pccExpIdx = 2763;
     textures.Add(tex2D);
 }
Beispiel #4
0
 private void loadTex(int texIndex)
 {
     pcc = new KFreonLib.PCCObjects.ME3PCCObject(textures[texIndex].allPccs[0]);
     tex2D = new SaltTexture2D(pcc, textures[texIndex].pccExpIdx, Path.GetDirectoryName(pathCooked));
     tex2D.pccExpIdx = textures[texIndex].pccExpIdx;
     tex2D.allPccs = textures[texIndex].allPccs;
 }