// SDK location: /user/pspthreadman.h:1401
        // SDK declaration: int sceKernelTryAllocateFpl(SceUID uid, void **data);
        public int sceKernelTryAllocateFpl(int uid, int data)
        {
            KFixedPool pool = _kernel.GetHandle <KFixedPool>(uid);

            if (pool == null)
            {
                return(-1);
            }

            KMemoryBlock block = pool.Allocate();

            if (block == null)
            {
                return(-1);
            }

            Debug.Assert(data != 0);
            unsafe
            {
                uint *pdata = ( uint * )_memorySystem.Translate(( uint )data);
                *     pdata = block.Address;
            }

            return(0);
        }
        // SDK location: /user/pspthreadman.h:1391
        // SDK declaration: int sceKernelAllocateFplCB(SceUID uid, void **data, unsigned int *timeout);
        public int sceKernelAllocateFplCB(int uid, int data, int timeout)
        {
            KFixedPool pool = _kernel.GetHandle <KFixedPool>(uid);

            if (pool == null)
            {
                return(-1);
            }

            KMemoryBlock block = pool.Allocate();

            if (block != null)
            {
                Debug.Assert(data != 0);
                unsafe
                {
                    uint *pdata = ( uint * )_memorySystem.Translate(( uint )data);
                    *     pdata = block.Address;
                }

                return(0);
            }
            else
            {
                uint timeoutUs = 0;
                if (timeout != 0)
                {
                    unsafe
                    {
                        uint *ptimeout = ( uint * )_memorySystem.Translate(( uint )timeout);
                        timeoutUs = *ptimeout;
                    }
                }
                KThread thread = _kernel.ActiveThread;
                Debug.Assert(thread != null);
                thread.Wait(pool, ( uint )data, timeoutUs, true);
                return(0);
            }
        }