void Start() { jf = GetComponent <JumpFlip>(); main = Camera.main; main.backgroundColor = new Color( Random.Range(0f, 1f), Random.Range(0f, 1f), Random.Range(0f, 1f) ); }
void Start() { jf = gm.GetComponent <JumpFlip>(); }
private void Start() { gameManager = GameObject.Find("GameManager"); jumpflip = gameManager.GetComponent <JumpFlip>(); }