Beispiel #1
0
    //一轮行动结束
    public void Finish()
    {
        entityGenerator.Generate();

        //更新得分
        ctrlScore.UpdateScore();

        //判输
        if (judgement.JudgeLose())
        {
            //游戏结束
            GameObject.Find("txt_goal").GetComponent <Text>().text = "游戏结束!";
        }
    }