Beispiel #1
0
        private static void ExecMkServer(string command)
        {
            var parts = command.Remove(0, 8).Trim().Split(' ');

            var username = string.Empty;
            var server   = string.Empty;

            var password = new Regex("\"(.*)\"", RegexOptions.IgnoreCase).Replace(new Regex("-p \".*\"", RegexOptions.IgnoreCase).Match(command).Value.Replace("-p ", ""), "$1");

            for (int i = 0, l = parts.Length; i < l; i++)
            {
                switch (parts[i])
                {
                case "-s":
                    server = parts[i + 1];
                    break;

                case "-u":
                    username = parts[i + 1];
                    break;
                }
            }

            while (server == string.Empty)
            {
                Console.Write(" -> Server name: ");
                server = _validateName(Console.ReadLine()?.Trim());
            }

            while (username == string.Empty)
            {
                Console.Write(" -> Username: "******" -> Password (Leave blank to ignore (not recommended)): ");
                password = _password();
            }

            try
            {
                Jsondb.CreateServer(server, username, password);
                Console.WriteLine("Server created.");
            }
            catch (Exception e)
            {
                Console.WriteLine("Unable to create the server: " + e.Message);
            }
        }
 private void CreateServer(object sender, RoutedEventArgs e)
 {
     LockUi();
     if (Jsondb.ServerExists(ServerNameBox.Text))
     {
         new MessageWindow(this, "A server with this name already exist.", Title, MessageWindowButton.Ok, MessageWindowImage.Error).Open();
     }
     else
     {
         Jsondb.CreateServer(ServerNameBox.Text, UsernameBox.Text, PasswordBox.Text);
         new MessageWindow(this, "The server is successfully created.", Title, MessageWindowButton.Ok, MessageWindowImage.Success).Open();
         Close();
     }
     UnlockUi();
 }