public async Task InitFileList()
        {
            string requestUri = FilesApi +
                                "?list" +
                                "&spaces=appDataFolder" +
                                "&q=" + Uri.EscapeDataString("trashed=false");

            bool bHasValidResponse = false;

            Reply reply = await HandleRequest("GET", requestUri);

            if (reply.bIsSuccessful)
            {
                JsonParser.ObjectValue jsonOb = JsonParser.ParseJson(reply.contentBody);
                if (jsonOb != null)
                {
                    JsonParser.ArrayValue fileArr = (JsonParser.ArrayValue)jsonOb["files"];
                    foreach (JsonParser.Value entry in fileArr.entries)
                    {
                        JsonParser.ObjectValue entryOb = (JsonParser.ObjectValue)entry;

                        string mapKey = entryOb["name"];
                        mapFileIds.Remove(mapKey);
                        mapFileIds.Add(mapKey, entryOb["id"]);
                    }

                    bHasValidResponse = true;
                }
            }

            UpdateCurrentState(bHasValidResponse);
        }
Beispiel #2
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        private static MemoryPath CreateMemoryPath(JsonParser.ObjectValue jsonOb)
        {
            JsonParser.ArrayValue offsetsArr = (JsonParser.ArrayValue)jsonOb["offsets"];
            long[] offsetValues = new long[offsetsArr.entries.Count];
            for (int idx = 0; idx < offsetValues.Length; idx++)
            {
                JsonParser.IntValue intV = (JsonParser.IntValue)offsetsArr.entries[idx];
                offsetValues[idx] = intV;
            }

            string pathType = jsonOb["type"];

            if (pathType == "sig")
            {
                string pattern = jsonOb["sig"];
                return(new MemoryPathSignature(pattern, offsetValues));
            }
            else if (pathType == "fixed")
            {
                string pattern           = jsonOb["fixed"];
                long[] offsetValuesFixed = new long[offsetValues.Length + 1];
                offsetValuesFixed[0] = Convert.ToInt64(pattern, 16);

                for (int idx = 0; idx < offsetValues.Length; idx++)
                {
                    offsetValuesFixed[idx + 1] = offsetValues[idx];
                }

                return(new MemoryPath(offsetValuesFixed));
            }

            return(null);
        }
Beispiel #3
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        private static void UpdateMemoryLayout(JsonParser.ArrayValue jsonArr, Type structType)
        {
            List <Tuple <string, int> > layoutArr = new List <Tuple <string, int> >();

            for (int idx = 0; idx < jsonArr.entries.Count; idx++)
            {
                JsonParser.ObjectValue fieldOb = (JsonParser.ObjectValue)jsonArr.entries[idx];
                JsonParser.StringValue idV     = (JsonParser.StringValue)fieldOb["id"];
                JsonParser.IntValue    valueV  = (JsonParser.IntValue)fieldOb["v"];

                layoutArr.Add(new Tuple <string, int>(idV, valueV));
            }

            FieldInfo[] fields = structType.GetFields(BindingFlags.Public | BindingFlags.Static);
            foreach (FieldInfo prop in fields)
            {
                for (int idx = 0; idx < layoutArr.Count; idx++)
                {
                    if (prop.Name.Equals(layoutArr[idx].Item1, StringComparison.OrdinalIgnoreCase))
                    {
                        prop.SetValue(null, layoutArr[idx].Item2);
                        break;
                    }
                }
            }
        }
Beispiel #4
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        public bool LoadFromJson(JsonParser.ObjectValue jsonOb)
        {
            bool hasLoaded = false;

            try
            {
                Name             = jsonOb["name"];
                ShowOnlyMatching = (JsonParser.BoolValue)jsonOb["onlyMatching"];

                version = jsonOb.entries.ContainsKey("ver") ? (JsonParser.IntValue)jsonOb["ver"] : 1;

                JsonParser.ArrayValue arrFilters = (JsonParser.ArrayValue)jsonOb["filters"];
                foreach (JsonParser.Value v in arrFilters.entries)
                {
                    JsonParser.ObjectValue filterJsonOb = (JsonParser.ObjectValue)v;
                    ActorFilter            filterOb     = new ActorFilter();

                    bool loadedFilter = filterOb.LoadFromJson(filterJsonOb);
                    if (loadedFilter)
                    {
                        Filters.Add(filterOb);
                    }
                }

                hasLoaded = true;
            }
            catch (Exception ex)
            {
                Logger.WriteLine("Failed to load preset '" + jsonOb + "', exception:" + ex);
            }

            return(hasLoaded);
        }
Beispiel #5
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        private bool LoadFromJson(JsonParser.ObjectValue jsonOb)
        {
            bool hasLoaded = false;

            try
            {
                FontSize = (JsonParser.FloatValue)jsonOb["fontSize"];
                MaxDistanceFromCenter = (JsonParser.FloatValue)jsonOb["maxCenterDist"];
                MaxDistanceFromCamera = (JsonParser.FloatValue)jsonOb["maxCameraDist"];

                FilterNearbyActors = jsonOb.entries.ContainsKey("filterNearby") ? (JsonParser.BoolValue)jsonOb["filterNearby"] : false;

                JsonParser.ArrayValue arrPresets = (JsonParser.ArrayValue)jsonOb["presets"];
                foreach (JsonParser.Value v in arrPresets.entries)
                {
                    JsonParser.ObjectValue presetJsonOb = (JsonParser.ObjectValue)v;
                    ActorFilterPreset      presetOb     = new ActorFilterPreset();

                    bool loadedPreset = presetOb.LoadFromJson(presetJsonOb);
                    if (loadedPreset)
                    {
                        Presets.Add(presetOb);
                    }
                }

                hasLoaded = true;
            }
            catch (Exception ex)
            {
                Logger.WriteLine("Failed to load settings, exception:" + ex);
            }

            return(hasLoaded);
        }
Beispiel #6
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        public List <ImageHashData> LoadImageHashes(JsonParser.ObjectValue jsonOb)
        {
            List <ImageHashData> list = new List <ImageHashData>();

            string[] enumArr = Enum.GetNames(typeof(EImageHashType));
            foreach (var kvp in jsonOb.entries)
            {
                EImageHashType        groupType = (EImageHashType)Array.IndexOf(enumArr, kvp.Key);
                JsonParser.ArrayValue typeArr   = (JsonParser.ArrayValue)kvp.Value;

                foreach (JsonParser.Value value in typeArr.entries)
                {
                    JsonParser.ObjectValue jsonHashOb = (JsonParser.ObjectValue)value;
                    string idStr = jsonHashOb["id"];

                    bool hasIdNum   = int.TryParse(idStr, out int idNum);
                    bool needsIdNum = (groupType != EImageHashType.Rule);
                    if (hasIdNum != needsIdNum)
                    {
                        continue;
                    }

                    ImageHashData hashEntry = new ImageHashData()
                    {
                        type = groupType, isKnown = true
                    };
                    switch (groupType)
                    {
                    case EImageHashType.Rule:
                        hashEntry.ownerOb = ParseRule(idStr);
                        break;

                    case EImageHashType.CardImage:
                        hashEntry.ownerOb = TriadCardDB.Get().cards[idNum];
                        break;

                    default:
                        hashEntry.ownerOb = idNum;
                        break;
                    }

                    if (hashEntry.ownerOb != null)
                    {
                        string descHashTLSH = jsonHashOb["hashC", JsonParser.StringValue.Empty];
                        string descHashMd5  = jsonHashOb["hashB", JsonParser.StringValue.Empty];

                        hashEntry.LoadFromString(descHashTLSH, descHashMd5);
                        if (hashEntry.IsValid())
                        {
                            list.Add(hashEntry);
                        }
                    }
                }
            }

            return(list);
        }
Beispiel #7
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        public List <ImagePatternDigit> LoadDigitHashes(JsonParser.ArrayValue jsonArr)
        {
            List <ImagePatternDigit> list = new List <ImagePatternDigit>();

            foreach (JsonParser.Value value in jsonArr.entries)
            {
                JsonParser.ObjectValue jsonOb = (JsonParser.ObjectValue)value;
                string hashValue = (JsonParser.StringValue)jsonOb["hash"];

                ImagePatternDigit digitHash = new ImagePatternDigit((JsonParser.IntValue)jsonOb["id"], ImageDataDigit.FromHexString(hashValue));
                list.Add(digitHash);
            }

            return(list);
        }
        private GameState LoadValidationConfig(string configPath)
        {
            GameState configData = new GameState();
            string    configText = File.ReadAllText(configPath);

            JsonParser.ObjectValue rootOb = JsonParser.ParseJson(configText);

            JsonParser.ArrayValue ruleArr = rootOb.entries["board"] as JsonParser.ArrayValue;
            configData.board = new int[ruleArr.entries.Count];
            for (int idx = 0; idx < ruleArr.entries.Count; idx++)
            {
                configData.board[idx] = ruleArr.entries[idx] as JsonParser.IntValue;
            }

            return(configData);
        }
Beispiel #9
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        public static bool DownloadAndUpdateLayout(out string statusMsg)
        {
            bool result = false;

            try
            {
                string jsonContent = DownloadLayoutFile("signatures.json");
                statusMsg = "downloaded memory layout";

                JsonParser.ObjectValue jsonOb     = JsonParser.ParseJson(jsonContent);
                JsonParser.ArrayValue  entriesArr = (JsonParser.ArrayValue)jsonOb["layout"];
                for (int idx = 0; idx < entriesArr.entries.Count; idx++)
                {
                    JsonParser.ObjectValue entryOb = (JsonParser.ObjectValue)entriesArr.entries[idx];
                    string typeStr = entryOb["id"];
                    if (typeStr == "actors")
                    {
                        MemoryLayout.memPathActors = CreateMemoryPath(entryOb);
                        UpdateMemoryLayout((JsonParser.ArrayValue)entryOb["fields"], typeof(MemoryLayout.ActorConsts));
                    }
                    else if (typeStr == "target")
                    {
                        MemoryLayout.memPathTarget = CreateMemoryPath(entryOb);
                        UpdateMemoryLayout((JsonParser.ArrayValue)entryOb["fields"], typeof(MemoryLayout.TargetConsts));
                    }
                    else if (typeStr == "camera")
                    {
                        MemoryLayout.memPathCamera = CreateMemoryPath(entryOb);
                        UpdateMemoryLayout((JsonParser.ArrayValue)entryOb["fields"], typeof(MemoryLayout.CameraConsts));
                    }
                    else
                    {
                        throw new Exception("Unexpected type: " + typeStr + " in entry " + idx);
                    }
                }

                result = true;
            }
            catch (Exception ex)
            {
                statusMsg = "failed! " + ex;
            }

            return(result);
        }
Beispiel #10
0
        public List <ImageHashData> LoadImageHashes(JsonParser.ObjectValue jsonOb)
        {
            List <ImageHashData> list = new List <ImageHashData>();

            string[] enumArr = Enum.GetNames(typeof(EImageHashType));
            foreach (KeyValuePair <string, JsonParser.Value> kvp in jsonOb.entries)
            {
                EImageHashType        groupType = (EImageHashType)Array.IndexOf(enumArr, kvp.Key);
                JsonParser.ArrayValue typeArr   = (JsonParser.ArrayValue)kvp.Value;

                foreach (JsonParser.Value value in typeArr.entries)
                {
                    JsonParser.ObjectValue jsonHashOb = (JsonParser.ObjectValue)value;
                    string idStr = jsonHashOb["id"];

                    object hashOwner = null;
                    switch (groupType)
                    {
                    case EImageHashType.Rule: hashOwner = ParseRule(idStr); break;

                    case EImageHashType.Card: hashOwner = TriadCardDB.Get().cards[int.Parse(idStr)]; break;

                    case EImageHashType.Cactpot: hashOwner = CactpotGame.hashDB[int.Parse(idStr) - 1]; break;

                    default: break;
                    }

                    if (hashOwner != null)
                    {
                        HashCollection hashes    = new HashCollection(jsonHashOb["hashC", JsonParser.StringValue.Empty], jsonHashOb["hashS", JsonParser.StringValue.Empty]);
                        ImageHashData  hashEntry = new ImageHashData(hashOwner, hashes, groupType);
                        list.Add(hashEntry);
                    }
                }
            }

            return(list);
        }
Beispiel #11
0
        public static void RunTest(string configPath, bool debugMode)
        {
            string testName = System.IO.Path.GetFileNameWithoutExtension(configPath);

            string configText = System.IO.File.ReadAllText(configPath);

            JsonParser.ObjectValue configOb = JsonParser.ParseJson(configText);
            if (configOb["type"] != "Solver")
            {
                return;
            }

            TriadGameSession testSession = new TriadGameSession();

            // intial state
            ScannerTriad.VerifyConfig configData = new ScannerTriad.VerifyConfig();
            configData.Load(configOb);

            if (mapValidationRules == null)
            {
                mapValidationRules = new Dictionary <string, TriadGameModifier>();
                foreach (TriadGameModifier mod in ImageHashDB.Get().modObjects)
                {
                    mapValidationRules.Add(mod.GetCodeName(), mod);
                }
            }

            foreach (string modName in configData.rules)
            {
                testSession.modifiers.Add(mapValidationRules[modName]);
            }

            testSession.UpdateSpecialRules();
            TriadGameData testGameData = new TriadGameData()
            {
                bDebugRules = debugMode
            };

            if (configData.board.Length > 0)
            {
                Func <ScannerTriad.VerifyCard, TriadCard> ConvertToTriadCard = configCard =>
                {
                    if (configCard.state == ScannerTriad.ECardState.None)
                    {
                        return(null);
                    }
                    if (configCard.state == ScannerTriad.ECardState.Hidden)
                    {
                        return(TriadCardDB.Get().hiddenCard);
                    }

                    TriadCard matchingCard = !string.IsNullOrEmpty(configCard.name) ?
                                             TriadCardDB.Get().Find(configCard.name) :
                                             TriadCardDB.Get().Find(configCard.sides[0], configCard.sides[1], configCard.sides[2], configCard.sides[3]);

                    if (matchingCard == null)
                    {
                        string exceptionMsg = string.Format("Test {0} failed! Can't match validation card: '{1}' [{2},{3},{4},{5}]", testName,
                                                            configCard.name, configCard.sides[0], configCard.sides[1], configCard.sides[2], configCard.sides[3]);
                        throw new Exception(exceptionMsg);
                    }

                    return(matchingCard);
                };

                for (int idx = 0; idx < configData.board.Length; idx++)
                {
                    var configState = configData.board[idx].state;
                    if (configState != ScannerTriad.ECardState.None)
                    {
                        testGameData.board[idx] = new TriadCardInstance(ConvertToTriadCard(configData.board[idx]),
                                                                        (configState == ScannerTriad.ECardState.PlacedBlue) ? ETriadCardOwner.Blue :
                                                                        (configState == ScannerTriad.ECardState.PlacedRed) ? ETriadCardOwner.Red :
                                                                        ETriadCardOwner.Unknown);
                    }
                }
            }

            var deckRed  = new TriadDeck();
            var deckBlue = new TriadDeck();

            testGameData.deckBlue = new TriadDeckInstanceManual(deckBlue);
            testGameData.deckRed  = new TriadDeckInstanceManual(deckRed);

            JsonParser.ArrayValue moveArr = configOb.entries["moves"] as JsonParser.ArrayValue;
            for (int idx = 0; idx < moveArr.entries.Count; idx++)
            {
                var move = new VerifyMove();
                move.Load(moveArr.entries[idx] as JsonParser.ObjectValue);

                var useDeck = (move.owner == ETriadCardOwner.Blue) ? deckBlue : deckRed;
                useDeck.knownCards.Add(move.card);
                if (idx == 0)
                {
                    testGameData.state = (move.owner == ETriadCardOwner.Blue) ? ETriadGameState.InProgressBlue : ETriadGameState.InProgressRed;
                }

                if (debugMode)
                {
                    Logger.WriteLine("move[{0}]: [{1}] {2}: {3}", idx, move.boardPos, move.owner, move.card);
                }

                bool result = testSession.PlaceCard(testGameData, move.card, move.owner, move.boardPos);
                if (!result)
                {
                    string exceptionMsg = string.Format("Test {0} failed! Can't place card!", testName);
                    throw new Exception(exceptionMsg);
                }

                result = move.VerifyState(testGameData, debugMode);
                if (!result)
                {
                    string exceptionMsg = string.Format("Test {0} failed! Finished with bad state!", testName);
                    throw new Exception(exceptionMsg);
                }
            }
        }
Beispiel #12
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        public bool LoadFromJson(string jsonStr)
        {
            TriadCardDB cardDB = TriadCardDB.Get();
            TriadNpcDB  npcDB  = TriadNpcDB.Get();

            try
            {
                JsonParser.ObjectValue jsonOb = JsonParser.ParseJson(jsonStr);

                JsonParser.ObjectValue uiOb = (JsonParser.ObjectValue)jsonOb["ui", null];
                if (uiOb != null)
                {
                    useAutoScan = (JsonParser.BoolValue)uiOb["autoScan", JsonParser.BoolValue.Empty];
                }

                JsonParser.ObjectValue cloudOb = (JsonParser.ObjectValue)jsonOb["cloud", null];
                if (cloudOb != null)
                {
                    useCloudStorage = (JsonParser.BoolValue)cloudOb["use", JsonParser.BoolValue.Empty];
                    cloudToken      = (JsonParser.StringValue)cloudOb["token", null];
                }

                JsonParser.ArrayValue cardsArr = (JsonParser.ArrayValue)jsonOb["cards", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in cardsArr.entries)
                {
                    int cardId = (JsonParser.IntValue)value;
                    ownedCards.Add(cardDB.cards[cardId]);
                }

                JsonParser.ArrayValue npcsArr = (JsonParser.ArrayValue)jsonOb["npcs", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in npcsArr.entries)
                {
                    int npcId = (JsonParser.IntValue)value;
                    completedNpcs.Add(npcDB.npcs[npcId]);
                }

                JsonParser.ArrayValue decksArr = (JsonParser.ArrayValue)jsonOb["decks", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in decksArr.entries)
                {
                    JsonParser.ObjectValue deckOb = (JsonParser.ObjectValue)value;
                    int npcId = (JsonParser.IntValue)deckOb["id"];

                    TriadNpc npc = TriadNpcDB.Get().npcs[npcId];
                    if (npc != null)
                    {
                        TriadDeck deckCards = new TriadDeck();

                        cardsArr = (JsonParser.ArrayValue)deckOb["cards", JsonParser.ArrayValue.Empty];
                        foreach (JsonParser.Value cardValue in cardsArr.entries)
                        {
                            int cardId = (JsonParser.IntValue)cardValue;
                            deckCards.knownCards.Add(cardDB.cards[cardId]);
                        }

                        lastDeck.Add(npc, deckCards);
                    }
                }

                JsonParser.ArrayValue favDecksArr = (JsonParser.ArrayValue)jsonOb["favDecks", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in favDecksArr.entries)
                {
                    JsonParser.ObjectValue deckOb    = (JsonParser.ObjectValue)value;
                    TriadDeckNamed         deckCards = new TriadDeckNamed();

                    cardsArr = (JsonParser.ArrayValue)deckOb["cards", JsonParser.ArrayValue.Empty];
                    foreach (JsonParser.Value cardValue in cardsArr.entries)
                    {
                        int cardId = (JsonParser.IntValue)cardValue;
                        deckCards.knownCards.Add(cardDB.cards[cardId]);
                    }

                    if (deckCards.knownCards.Count > 0)
                    {
                        deckCards.Name = deckOb["name", JsonParser.StringValue.Empty];
                        favDecks.Add(deckCards);
                    }
                }

                JsonParser.ObjectValue imageHashesOb = (JsonParser.ObjectValue)jsonOb["images", null];
                if (imageHashesOb != null)
                {
                    customHashes = ImageHashDB.Get().LoadImageHashes(imageHashesOb);
                }

                JsonParser.ArrayValue digitHashesArr = (JsonParser.ArrayValue)jsonOb["digits", null];
                if (digitHashesArr != null)
                {
                    customDigits = ImageHashDB.Get().LoadDigitHashes(digitHashesArr);
                }
            }
            catch (Exception ex)
            {
                Logger.WriteLine("Loading failed! Exception:" + ex);
            }

            return(ownedCards.Count > 0);
        }
Beispiel #13
0
        public bool LoadFromJson(string jsonStr)
        {
            TriadCardDB cardDB = TriadCardDB.Get();
            TriadNpcDB  npcDB  = TriadNpcDB.Get();

            ownedCards.Clear();
            completedNpcs.Clear();
            lastDeck.Clear();
            favDecks.Clear();

            try
            {
                JsonParser.ObjectValue jsonOb = JsonParser.ParseJson(jsonStr);

                JsonParser.ObjectValue uiOb = (JsonParser.ObjectValue)jsonOb["ui", null];
                if (uiOb != null)
                {
                    JsonParser.Value BoolTrue  = new JsonParser.BoolValue(true);
                    JsonParser.Value BoolFalse = new JsonParser.BoolValue(false);

                    useXInput      = (JsonParser.BoolValue)uiOb["xInput", BoolTrue];
                    alwaysOnTop    = (JsonParser.BoolValue)uiOb["onTop", BoolFalse];
                    forcedLanguage = (JsonParser.StringValue)uiOb["lang", null];

                    TryGettingFloatValue(uiOb, "fontSize", ref fontSize);
                    TryGettingFloatValue(uiOb, "markerCard", ref markerDurationCard);
                    TryGettingFloatValue(uiOb, "markerSwap", ref markerDurationSwap);
                    TryGettingFloatValue(uiOb, "markerCactpot", ref markerDurationCactpot);

                    TryGettingIntValue(uiOb, "lastNpcId", ref lastNpcId);
                    TryGettingFloatValue(uiOb, "lastWidth", ref lastWidth);
                    TryGettingFloatValue(uiOb, "lastHeight", ref lastHeight);

                    fontSize = Math.Min(Math.Max(fontSize, 10), 40);
                }

                JsonParser.ObjectValue cloudOb = (JsonParser.ObjectValue)jsonOb["cloud", null];
                if (cloudOb != null)
                {
                    useCloudStorage = (JsonParser.BoolValue)cloudOb["use", JsonParser.BoolValue.Empty];
                    cloudToken      = (JsonParser.StringValue)cloudOb["token", null];
                }

                JsonParser.ArrayValue cardsArr = (JsonParser.ArrayValue)jsonOb["cards", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in cardsArr.entries)
                {
                    int cardId = (JsonParser.IntValue)value;
                    ownedCards.Add(cardDB.cards[cardId]);
                }

                JsonParser.ArrayValue npcsArr = (JsonParser.ArrayValue)jsonOb["npcs", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in npcsArr.entries)
                {
                    int npcId = (JsonParser.IntValue)value;
                    completedNpcs.Add(npcDB.npcs[npcId]);
                }

                JsonParser.ArrayValue decksArr = (JsonParser.ArrayValue)jsonOb["decks", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in decksArr.entries)
                {
                    JsonParser.ObjectValue deckOb = (JsonParser.ObjectValue)value;
                    int npcId = (JsonParser.IntValue)deckOb["id"];

                    TriadNpc npc = TriadNpcDB.Get().npcs[npcId];
                    if (npc != null)
                    {
                        TriadDeck deckCards = new TriadDeck();

                        cardsArr = (JsonParser.ArrayValue)deckOb["cards", JsonParser.ArrayValue.Empty];
                        foreach (JsonParser.Value cardValue in cardsArr.entries)
                        {
                            int cardId = (JsonParser.IntValue)cardValue;
                            deckCards.knownCards.Add(cardDB.cards[cardId]);
                        }

                        lastDeck.Add(npc, deckCards);
                    }
                }

                JsonParser.ArrayValue favDecksArr = (JsonParser.ArrayValue)jsonOb["favDecks", JsonParser.ArrayValue.Empty];
                foreach (JsonParser.Value value in favDecksArr.entries)
                {
                    JsonParser.ObjectValue deckOb    = (JsonParser.ObjectValue)value;
                    TriadDeckNamed         deckCards = new TriadDeckNamed();

                    cardsArr = (JsonParser.ArrayValue)deckOb["cards", JsonParser.ArrayValue.Empty];
                    foreach (JsonParser.Value cardValue in cardsArr.entries)
                    {
                        int cardId = (JsonParser.IntValue)cardValue;
                        deckCards.knownCards.Add(cardDB.cards[cardId]);
                    }

                    if (deckCards.knownCards.Count > 0)
                    {
                        deckCards.Name = deckOb["name", JsonParser.StringValue.Empty];
                        favDecks.Add(deckCards);
                    }
                }

                JsonParser.ObjectValue imageHashesOb = (JsonParser.ObjectValue)jsonOb["images", null];
                if (imageHashesOb != null)
                {
                    customHashes = ImageHashDB.Get().LoadImageHashes(imageHashesOb);
                    ImageHashDB.Get().hashes.AddRange(customHashes);
                }
            }
            catch (Exception ex)
            {
                Logger.WriteLine("Loading failed! Exception:" + ex);
            }

            Logger.WriteLine("Loaded player cards: " + ownedCards.Count + ", npcs: " + completedNpcs.Count + ", hashes: " + customHashes.Count);
            return(ownedCards.Count > 0);
        }