Beispiel #1
0
        private void OnJoinRoomRequest(ProtobufPacket <JoinRoomRequestPacket> packet)
        {
            JoinRoomRequestPacket request = packet.ProtobufMessage;
            JoinRoomAnswerPacket  send    = new JoinRoomAnswerPacket();

            bool result = NetworkLobby.JoinRoom(request.RoomName, request.UserName, out MNetworkRoom room);

            // Packet Data Set
            send.Success  = result;
            send.RoomName = request.RoomName;

            Debug.Log($"S:[{packet.Serial}] Request to join the room. Name: [{request.UserName}] Room: [{request.RoomName}] Result: [{send.Success}]");

            if (result == true)
            {
                ChattingAnswerPacket joinMessage = new ChattingAnswerPacket();

                joinMessage.Text = $"{request.UserName} 님이 방에 참가했습니다.";

                SendPacket(new ProtobufPacket <ChattingAnswerPacket>(packet.Serial, PacketEnum.ProcessType.Data,
                                                                     (int)MessageType.ChattingAnswer, joinMessage), room.SerialList);
            }

            SendPacket(new ProtobufPacket <JoinRoomAnswerPacket>(packet.Serial, PacketEnum.ProcessType.Data,
                                                                 (int)MessageType.JoinRoomAnswer, send));
        }
        public void OnJoinRoomAnswer(ProtobufPacket <JoinRoomAnswerPacket> packet)
        {
            JoinRoomAnswerPacket answer = packet.ProtobufMessage;

            string s = answer.Success ? "성공했습니다." : "실패했습니다.";

            Debug.Log($"{answer.RoomName} 방 입장에 {s}");

            OnJoinRoom?.Invoke(this, new Tuple <string, bool>(answer.RoomName, answer.Success));
        }