protected override void OnActivate() { Instance = this; title = UI.JOBSSCREEN.TITLE; base.OnActivate(); resetSettingsButton.onClick += OnResetSettingsClicked; prioritySprites = new List <Sprite>(); foreach (PriorityInfo item in priorityInfo) { PriorityInfo current = item; prioritySprites.Add(current.sprite); } AddPortraitColumn("Portrait", base.on_load_portrait, null, true); AddButtonLabelColumn("Names", ConfigureNameLabel, base.get_value_name_label, delegate(GameObject widget_go) { GetWidgetRow(widget_go).SelectMinion(); }, delegate(GameObject widget_go) { GetWidgetRow(widget_go).SelectAndFocusMinion(); }, base.compare_rows_alphabetical, null, base.on_tooltip_sort_alphabetically, false); List <ChoreGroup> list = new List <ChoreGroup>(Db.Get().ChoreGroups.resources); from @group in list orderby @group.DefaultPersonalPriority descending, @group.Name select @group; foreach (ChoreGroup item2 in list) { PrioritizationGroupTableColumn new_column = new PrioritizationGroupTableColumn(item2, LoadValue, ChangePersonalPriority, HoverPersonalPriority, ChangeColumnPriority, HoverChangeColumnPriorityButton, OnSortClicked, OnSortHovered); RegisterColumn(item2.Id, new_column); } PrioritizeRowTableColumn new_column2 = new PrioritizeRowTableColumn(null, ChangeRowPriority, HoverChangeRowPriorityButton); RegisterColumn("prioritize_row", new_column2); settingsButton.onClick += OnSettingsButtonClicked; resetSettingsButton.onClick += OnResetSettingsClicked; toggleAdvancedModeButton.onClick += OnAdvancedModeToggleClicked; toggleAdvancedModeButton.fgImage.gameObject.SetActive(Game.Instance.advancedPersonalPriorities); RefreshEffectListeners(); }
protected override void OnPrefabInit() { base.OnPrefabInit(); Instance = this; CodexCache.Init(); ScheduledUIInstantiation component = GameScreenManager.Instance.ssOverlayCanvas.GetComponent <ScheduledUIInstantiation>(); instantiator.Instantiate(); jobsScreen = instantiator.GetComponentInChildren <JobsTableScreen>(true); consumablesScreen = instantiator.GetComponentInChildren <ConsumablesTableScreen>(true); vitalsScreen = instantiator.GetComponentInChildren <VitalsTableScreen>(true); starmapScreen = component.GetInstantiatedObject <StarmapScreen>(); codexScreen = instantiator.GetComponentInChildren <CodexScreen>(true); scheduleScreen = instantiator.GetComponentInChildren <ScheduleScreen>(true); skillsScreen = component.GetInstantiatedObject <SkillsScreen>(); Subscribe(Game.Instance.gameObject, 288942073, OnUIClear); consumablesInfo = new ToggleInfo(UI.CONSUMABLES, "OverviewUI_consumables_icon", null, Action.ManageConsumables, UI.TOOLTIPS.MANAGEMENTMENU_CONSUMABLES, string.Empty); vitalsInfo = new ToggleInfo(UI.VITALS, "OverviewUI_vitals_icon", null, Action.ManageVitals, UI.TOOLTIPS.MANAGEMENTMENU_VITALS, string.Empty); reportsInfo = new ToggleInfo(UI.REPORT, "OverviewUI_reports_icon", null, Action.ManageReport, UI.TOOLTIPS.MANAGEMENTMENU_DAILYREPORT, string.Empty); reportsInfo.prefabOverride = smallPrefab; researchInfo = new ToggleInfo(UI.RESEARCH, "OverviewUI_research_nav_icon", null, Action.ManageResearch, UI.TOOLTIPS.MANAGEMENTMENU_RESEARCH, string.Empty); jobsInfo = new ToggleInfo(UI.JOBS, "OverviewUI_priority_icon", null, Action.ManagePriorities, UI.TOOLTIPS.MANAGEMENTMENU_JOBS, string.Empty); skillsInfo = new ToggleInfo(UI.SKILLS, "OverviewUI_jobs_icon", null, Action.ManageSkills, UI.TOOLTIPS.MANAGEMENTMENU_SKILLS, string.Empty); starmapInfo = new ToggleInfo(UI.STARMAP.MANAGEMENT_BUTTON, "OverviewUI_starmap_icon", null, Action.ManageStarmap, UI.TOOLTIPS.MANAGEMENTMENU_STARMAP, string.Empty); codexInfo = new ToggleInfo(UI.CODEX.MANAGEMENT_BUTTON, "OverviewUI_database_icon", null, Action.ManageDatabase, UI.TOOLTIPS.MANAGEMENTMENU_CODEX, string.Empty); codexInfo.prefabOverride = smallPrefab; scheduleInfo = new ToggleInfo(UI.SCHEDULE, "OverviewUI_schedule2_icon", null, Action.ManageSchedule, UI.TOOLTIPS.MANAGEMENTMENU_SCHEDULE, string.Empty); ScreenInfoMatch.Add(consumablesInfo, new ScreenData { screen = consumablesScreen, tabIdx = 3, toggleInfo = consumablesInfo }); ScreenInfoMatch.Add(vitalsInfo, new ScreenData { screen = vitalsScreen, tabIdx = 2, toggleInfo = vitalsInfo }); ScreenInfoMatch.Add(reportsInfo, new ScreenData { screen = reportsScreen, tabIdx = 4, toggleInfo = reportsInfo }); ScreenInfoMatch.Add(jobsInfo, new ScreenData { screen = jobsScreen, tabIdx = 1, toggleInfo = jobsInfo }); ScreenInfoMatch.Add(skillsInfo, new ScreenData { screen = skillsScreen, tabIdx = 0, toggleInfo = skillsInfo }); ScreenInfoMatch.Add(codexInfo, new ScreenData { screen = codexScreen, tabIdx = 6, toggleInfo = codexInfo }); ScreenInfoMatch.Add(scheduleInfo, new ScreenData { screen = scheduleScreen, tabIdx = 7, toggleInfo = scheduleInfo }); ScreenInfoMatch.Add(starmapInfo, new ScreenData { screen = starmapScreen, tabIdx = 7, toggleInfo = starmapInfo }); List <ToggleInfo> list = new List <ToggleInfo>(); list.Add(vitalsInfo); list.Add(consumablesInfo); list.Add(scheduleInfo); list.Add(jobsInfo); list.Add(skillsInfo); list.Add(researchInfo); list.Add(starmapInfo); list.Add(reportsInfo); list.Add(codexInfo); Setup(list); base.onSelect += OnButtonClick; PauseMenuButton.onClick += OnPauseMenuClicked; PauseMenuButton.transform.SetAsLastSibling(); PauseMenuButton.GetComponent <ToolTip>().toolTip = GameUtil.ReplaceHotkeyString(UI.TOOLTIPS.MANAGEMENTMENU_PAUSEMENU, Action.Escape); Components.ResearchCenters.OnAdd += CheckResearch; Components.ResearchCenters.OnRemove += CheckResearch; Components.RoleStations.OnAdd += CheckSkills; Components.RoleStations.OnRemove += CheckSkills; Game.Instance.Subscribe(-809948329, CheckResearch); Game.Instance.Subscribe(-809948329, CheckSkills); Components.Telescopes.OnAdd += CheckStarmap; Components.Telescopes.OnRemove += CheckStarmap; skillsTooltipDisabled = UI.TOOLTIPS.MANAGEMENTMENU_REQUIRES_SKILL_STATION; skillsTooltip = GameUtil.ReplaceHotkeyString(UI.TOOLTIPS.MANAGEMENTMENU_SKILLS, Action.ManageSkills); researchTooltipDisabled = UI.TOOLTIPS.MANAGEMENTMENU_REQUIRES_RESEARCH; researchTooltip = GameUtil.ReplaceHotkeyString(UI.TOOLTIPS.MANAGEMENTMENU_RESEARCH, Action.ManageResearch); starmapTooltipDisabled = UI.TOOLTIPS.MANAGEMENTMENU_REQUIRES_TELESCOPE; starmapTooltip = GameUtil.ReplaceHotkeyString(UI.TOOLTIPS.MANAGEMENTMENU_STARMAP, Action.ManageStarmap); CheckResearch(null); CheckSkills(null); CheckStarmap(null); researchInfo.toggle.soundPlayer.AcceptClickCondition = (() => ResearchAvailable() || activeScreen == ScreenInfoMatch[Instance.researchInfo]); KButton[] closeButtons = CloseButtons; foreach (KButton kButton in closeButtons) { kButton.onClick += CloseAll; kButton.soundPlayer.Enabled = false; } foreach (KToggle toggle in toggles) { toggle.soundPlayer.toggle_widget_sound_events[0].PlaySound = false; toggle.soundPlayer.toggle_widget_sound_events[1].PlaySound = false; } }