/// <summary>
 /// Switchs the state of the Boss. It is called by the boss's states in order to switch
 /// </summary>
 public void SwitchState(JackInTheBossStates state)
 {
     m_State = state;
 }
Beispiel #2
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 /// <summary>
 /// Switchs the state of the Boss. It is called by the boss's states in order to switch
 /// </summary>
 public void SwitchState(JackInTheBossStates state)
 {
     m_State = state;
 }