Beispiel #1
0
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.TargetJoint2D);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            TargetJoint2D_anchor,
            TargetJoint2D_target,
            TargetJoint2D_autoConfigureTarget,
            TargetJoint2D_maxForce,
            TargetJoint2D_dampingRatio,
            TargetJoint2D_frequency,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(TargetJoint2D_TargetJoint2D1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.ComputeBuffer);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            ComputeBuffer_count,
            ComputeBuffer_stride,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(ComputeBuffer_ComputeBuffer1, ".ctor"),
            new JSMgr.MethodCallBackInfo(ComputeBuffer_ComputeBuffer2, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(ComputeBuffer_Dispose, "Dispose"),
            new JSMgr.MethodCallBackInfo(ComputeBuffer_GetData__Array, "GetData"),
            new JSMgr.MethodCallBackInfo(ComputeBuffer_Release, "Release"),
            new JSMgr.MethodCallBackInfo(ComputeBuffer_SetData__Array, "SetData"),
            new JSMgr.MethodCallBackInfo(ComputeBuffer_CopyCount__ComputeBuffer__ComputeBuffer__Int32, "CopyCount"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #3
0
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.ComputeShader);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(ComputeShader_ComputeShader1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(ComputeShader_Dispatch__Int32__Int32__Int32__Int32, "Dispatch"),
            new JSMgr.MethodCallBackInfo(ComputeShader_FindKernel__String, "FindKernel"),
            new JSMgr.MethodCallBackInfo(ComputeShader_SetBuffer__Int32__String__ComputeBuffer, "SetBuffer"),
            new JSMgr.MethodCallBackInfo(ComputeShader_SetFloat__String__Single, "SetFloat"),
            new JSMgr.MethodCallBackInfo(ComputeShader_SetFloats__String__Single_Array, "SetFloats"),
            new JSMgr.MethodCallBackInfo(ComputeShader_SetInt__String__Int32, "SetInt"),
            new JSMgr.MethodCallBackInfo(ComputeShader_SetInts__String__Int32_Array, "SetInts"),
            new JSMgr.MethodCallBackInfo(ComputeShader_SetTexture__Int32__String__Texture, "SetTexture"),
            new JSMgr.MethodCallBackInfo(ComputeShader_SetVector__String__Vector4, "SetVector"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.AudioSettings);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            AudioSettings_driverCaps,
            AudioSettings_speakerMode,
            AudioSettings_dspTime,
            AudioSettings_outputSampleRate,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(AudioSettings_AudioSettings1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(AudioSettings_GetDSPBufferSize__Int32__Int32, "GetDSPBufferSize"),
            new JSMgr.MethodCallBackInfo(AudioSettings_SetDSPBufferSize__Int32__Int32, "SetDSPBufferSize"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #5
0
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.InteractiveCloth);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            InteractiveCloth_mesh,
            InteractiveCloth_friction,
            InteractiveCloth_density,
            InteractiveCloth_pressure,
            InteractiveCloth_collisionResponse,
            InteractiveCloth_tearFactor,
            InteractiveCloth_attachmentTearFactor,
            InteractiveCloth_attachmentResponse,
            InteractiveCloth_isTeared,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(InteractiveCloth_InteractiveCloth1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(InteractiveCloth_AddForceAtPosition__Vector3__Vector3__Single__ForceMode, "AddForceAtPosition"),
            new JSMgr.MethodCallBackInfo(InteractiveCloth_AddForceAtPosition__Vector3__Vector3__Single, "AddForceAtPosition"),
            new JSMgr.MethodCallBackInfo(InteractiveCloth_AttachToCollider__Collider__Boolean__Boolean, "AttachToCollider"),
            new JSMgr.MethodCallBackInfo(InteractiveCloth_AttachToCollider__Collider__Boolean, "AttachToCollider"),
            new JSMgr.MethodCallBackInfo(InteractiveCloth_AttachToCollider__Collider, "AttachToCollider"),
            new JSMgr.MethodCallBackInfo(InteractiveCloth_DetachFromCollider__Collider, "DetachFromCollider"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #6
0
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.Projector);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Projector_nearClipPlane,
            Projector_farClipPlane,
            Projector_fieldOfView,
            Projector_aspectRatio,
            Projector_isOrthoGraphic,
            Projector_orthographic,
            Projector_orthographicSize,
            Projector_orthoGraphicSize,
            Projector_ignoreLayers,
            Projector_material,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Projector_Projector1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #7
0
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.Collision);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Collision_relativeVelocity,
            Collision_rigidbody,
            Collision_collider,
            Collision_transform,
            Collision_gameObject,
            Collision_contacts,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Collision_Collision1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Collision_GetEnumerator, "GetEnumerator"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.Caching);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Caching_spaceFree,
            Caching_maximumAvailableDiskSpace,
            Caching_spaceOccupied,
            Caching_expirationDelay,
            Caching_enabled,
            Caching_compressionEnabled,
            Caching_ready,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Caching_Caching1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Caching_Authorize__String__String__Int64__Int32__String, "Authorize"),
            new JSMgr.MethodCallBackInfo(Caching_Authorize__String__String__Int64__String, "Authorize"),
            new JSMgr.MethodCallBackInfo(Caching_CleanCache, "CleanCache"),
            new JSMgr.MethodCallBackInfo(Caching_IsVersionCached__String__Hash128, "IsVersionCached"),
            new JSMgr.MethodCallBackInfo(Caching_IsVersionCached__String__Int32, "IsVersionCached"),
            new JSMgr.MethodCallBackInfo(Caching_MarkAsUsed__String__Hash128, "MarkAsUsed"),
            new JSMgr.MethodCallBackInfo(Caching_MarkAsUsed__String__Int32, "MarkAsUsed"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #9
0
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.Sprite);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Sprite_bounds,
            Sprite_rect,
            Sprite_pixelsPerUnit,
            Sprite_texture,
            Sprite_textureRect,
            Sprite_textureRectOffset,
            Sprite_packed,
            Sprite_packingMode,
            Sprite_packingRotation,
            Sprite_border,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Sprite_Sprite1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Sprite_Create__Texture2D__Rect__Vector2__Single__UInt32__SpriteMeshType__Vector4, "Create"),
            new JSMgr.MethodCallBackInfo(Sprite_Create__Texture2D__Rect__Vector2__Single__UInt32__SpriteMeshType, "Create"),
            new JSMgr.MethodCallBackInfo(Sprite_Create__Texture2D__Rect__Vector2__Single__UInt32, "Create"),
            new JSMgr.MethodCallBackInfo(Sprite_Create__Texture2D__Rect__Vector2__Single, "Create"),
            new JSMgr.MethodCallBackInfo(Sprite_Create__Texture2D__Rect__Vector2, "Create"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.RaycastHit);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            RaycastHit_point,
            RaycastHit_normal,
            RaycastHit_barycentricCoordinate,
            RaycastHit_distance,
            RaycastHit_triangleIndex,
            RaycastHit_textureCoord,
            RaycastHit_textureCoord2,
            RaycastHit_lightmapCoord,
            RaycastHit_collider,
            RaycastHit_rigidbody,
            RaycastHit_transform,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(RaycastHit_RaycastHit1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.ParticleSystem.TextureSheetAnimationModule);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            TextureSheetAnimationModule_enabled,
            TextureSheetAnimationModule_numTilesX,
            TextureSheetAnimationModule_numTilesY,
            TextureSheetAnimationModule_animation,
            TextureSheetAnimationModule_useRandomRow,
            TextureSheetAnimationModule_frameOverTime,
            TextureSheetAnimationModule_cycleCount,
            TextureSheetAnimationModule_rowIndex,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #12
0
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.AnimatorTransitionInfo);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            AnimatorTransitionInfo_fullPathHash,
            AnimatorTransitionInfo_nameHash,
            AnimatorTransitionInfo_userNameHash,
            AnimatorTransitionInfo_normalizedTime,
            AnimatorTransitionInfo_anyState,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(AnimatorTransitionInfo_AnimatorTransitionInfo1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(AnimatorTransitionInfo_IsName__String, "IsName"),
            new JSMgr.MethodCallBackInfo(AnimatorTransitionInfo_IsUserName__String, "IsUserName"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #13
0
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.Plane);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Plane_normal,
            Plane_distance,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Plane_Plane1, ".ctor"),
            new JSMgr.MethodCallBackInfo(Plane_Plane2, ".ctor"),
            new JSMgr.MethodCallBackInfo(Plane_Plane3, ".ctor"),
            new JSMgr.MethodCallBackInfo(Plane_Plane4, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Plane_GetDistanceToPoint__Vector3, "GetDistanceToPoint"),
            new JSMgr.MethodCallBackInfo(Plane_GetSide__Vector3, "GetSide"),
            new JSMgr.MethodCallBackInfo(Plane_Raycast__Ray__Single, "Raycast"),
            new JSMgr.MethodCallBackInfo(Plane_SameSide__Vector3__Vector3, "SameSide"),
            new JSMgr.MethodCallBackInfo(Plane_Set3Points__Vector3__Vector3__Vector3, "Set3Points"),
            new JSMgr.MethodCallBackInfo(Plane_SetNormalAndPosition__Vector3__Vector3, "SetNormalAndPosition"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.SliderJoint2D);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            SliderJoint2D_angle,
            SliderJoint2D_useMotor,
            SliderJoint2D_useLimits,
            SliderJoint2D_motor,
            SliderJoint2D_limits,
            SliderJoint2D_limitState,
            SliderJoint2D_referenceAngle,
            SliderJoint2D_jointTranslation,
            SliderJoint2D_jointSpeed,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(SliderJoint2D_SliderJoint2D1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(SliderJoint2D_GetMotorForce__Single, "GetMotorForce"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #15
0
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.Joint2D);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Joint2D_connectedBody,
            Joint2D_enableCollision,
            Joint2D_breakForce,
            Joint2D_breakTorque,
            Joint2D_reactionForce,
            Joint2D_reactionTorque,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Joint2D_Joint2D1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Joint2D_GetReactionForce__Single, "GetReactionForce"),
            new JSMgr.MethodCallBackInfo(Joint2D_GetReactionTorque__Single, "GetReactionTorque"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(DG.Tweening.Tween);
        ci.fields = new JSMgr.CSCallbackField[]
        {
            Tween_timeScale,
            Tween_isBackwards,
            Tween_id,
            Tween_target,
            Tween_easeOvershootOrAmplitude,
            Tween_easePeriod,
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Tween_fullPosition,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #17
0
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.HumanDescription);
        ci.fields = new JSMgr.CSCallbackField[]
        {
            HumanDescription_human,
            HumanDescription_skeleton,
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            HumanDescription_upperArmTwist,
            HumanDescription_lowerArmTwist,
            HumanDescription_upperLegTwist,
            HumanDescription_lowerLegTwist,
            HumanDescription_armStretch,
            HumanDescription_legStretch,
            HumanDescription_feetSpacing,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(HumanDescription_HumanDescription1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.ParticleSystemRenderer);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            ParticleSystemRenderer_renderMode,
            ParticleSystemRenderer_lengthScale,
            ParticleSystemRenderer_velocityScale,
            ParticleSystemRenderer_cameraVelocityScale,
            ParticleSystemRenderer_normalDirection,
            ParticleSystemRenderer_alignment,
            ParticleSystemRenderer_pivot,
            ParticleSystemRenderer_sortMode,
            ParticleSystemRenderer_sortingFudge,
            ParticleSystemRenderer_minParticleSize,
            ParticleSystemRenderer_maxParticleSize,
            ParticleSystemRenderer_mesh,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(ParticleSystemRenderer_ParticleSystemRenderer1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.ParticleSystem.EmissionModule);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            EmissionModule_enabled,
            EmissionModule_rate,
            EmissionModule_type,
            EmissionModule_burstCount,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(EmissionModule_GetBursts__Burst_Array, "GetBursts"),
            new JSMgr.MethodCallBackInfo(EmissionModule_SetBursts__Burst_Array__Int32, "SetBursts"),
            new JSMgr.MethodCallBackInfo(EmissionModule_SetBursts__Burst_Array, "SetBursts"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.Color);
        ci.fields = new JSMgr.CSCallbackField[]
        {
            Color_r,
            Color_g,
            Color_b,
            Color_a,
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Color_red,
            Color_green,
            Color_blue,
            Color_white,
            Color_black,
            Color_yellow,
            Color_cyan,
            Color_magenta,
            Color_gray,
            Color_grey,
            Color_clear,
            Color_grayscale,
            Color_linear,
            Color_gamma,
            Color_maxColorComponent,
            Color_Item_Int32,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Color_Color1, ".ctor"),
            new JSMgr.MethodCallBackInfo(Color_Color2, ".ctor"),
            new JSMgr.MethodCallBackInfo(Color_Color3, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Color_Equals__Object, "Equals"),
            new JSMgr.MethodCallBackInfo(Color_GetHashCode, "GetHashCode"),
            new JSMgr.MethodCallBackInfo(Color_ToString__String, "ToString"),
            new JSMgr.MethodCallBackInfo(Color_ToString, "ToString"),
            new JSMgr.MethodCallBackInfo(Color_HSVToRGB__Single__Single__Single__Boolean, "HSVToRGB"),
            new JSMgr.MethodCallBackInfo(Color_HSVToRGB__Single__Single__Single, "HSVToRGB"),
            new JSMgr.MethodCallBackInfo(Color_Lerp__Color__Color__Single, "Lerp"),
            new JSMgr.MethodCallBackInfo(Color_LerpUnclamped__Color__Color__Single, "LerpUnclamped"),
            new JSMgr.MethodCallBackInfo(Color_op_Addition__Color__Color, "op_Addition"),
            new JSMgr.MethodCallBackInfo(Color_op_Division__Color__Single, "op_Division"),
            new JSMgr.MethodCallBackInfo(Color_op_Equality__Color__Color, "op_Equality"),
            new JSMgr.MethodCallBackInfo(Color_op_Implicit__Vector4_to_Color, "op_Implicit"),
            new JSMgr.MethodCallBackInfo(Color_op_Implicit__Color_to_Vector4, "op_Implicit"),
            new JSMgr.MethodCallBackInfo(Color_op_Inequality__Color__Color, "op_Inequality"),
            new JSMgr.MethodCallBackInfo(Color_op_Multiply__Color__Color, "op_Multiply"),
            new JSMgr.MethodCallBackInfo(Color_op_Multiply__Color__Single, "op_Multiply"),
            new JSMgr.MethodCallBackInfo(Color_op_Multiply__Single__Color, "op_Multiply"),
            new JSMgr.MethodCallBackInfo(Color_op_Subtraction__Color__Color, "op_Subtraction"),
            new JSMgr.MethodCallBackInfo(Color_RGBToHSV__Color__Single__Single__Single, "RGBToHSV"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.Texture);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Texture_masterTextureLimit,
            Texture_anisotropicFiltering,
            Texture_width,
            Texture_height,
            Texture_filterMode,
            Texture_anisoLevel,
            Texture_wrapMode,
            Texture_mipMapBias,
            Texture_texelSize,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Texture_Texture1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Texture_GetNativeTextureID, "GetNativeTextureID"),
            new JSMgr.MethodCallBackInfo(Texture_GetNativeTexturePtr, "GetNativeTexturePtr"),
            new JSMgr.MethodCallBackInfo(Texture_SetGlobalAnisotropicFilteringLimits__Int32__Int32, "SetGlobalAnisotropicFilteringLimits"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #22
0
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.ParticleSystem.LimitVelocityOverLifetimeModule);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            LimitVelocityOverLifetimeModule_enabled,
            LimitVelocityOverLifetimeModule_limitX,
            LimitVelocityOverLifetimeModule_limitY,
            LimitVelocityOverLifetimeModule_limitZ,
            LimitVelocityOverLifetimeModule_limit,
            LimitVelocityOverLifetimeModule_dampen,
            LimitVelocityOverLifetimeModule_separateAxes,
            LimitVelocityOverLifetimeModule_space,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.ILogger);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            ILogger_logHandler,
            ILogger_logEnabled,
            ILogger_filterLogType,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(ILogger_IsLogTypeAllowed__LogType, "IsLogTypeAllowed"),
            new JSMgr.MethodCallBackInfo(ILogger_Log__LogType__String__Object__UEObject, "Log"),
            new JSMgr.MethodCallBackInfo(ILogger_Log__LogType__String__Object, "Log"),
            new JSMgr.MethodCallBackInfo(ILogger_Log__String__Object__UEObject, "Log"),
            new JSMgr.MethodCallBackInfo(ILogger_Log__LogType__Object__UEObject, "Log"),
            new JSMgr.MethodCallBackInfo(ILogger_Log__String__Object, "Log"),
            new JSMgr.MethodCallBackInfo(ILogger_Log__LogType__Object, "Log"),
            new JSMgr.MethodCallBackInfo(ILogger_Log__Object, "Log"),
            new JSMgr.MethodCallBackInfo(ILogger_LogError__String__Object__UEObject, "LogError"),
            new JSMgr.MethodCallBackInfo(ILogger_LogError__String__Object, "LogError"),
            new JSMgr.MethodCallBackInfo(ILogger_LogException__Exception, "LogException"),
            new JSMgr.MethodCallBackInfo(ILogger_LogFormat__LogType__String__Object_Array, "LogFormat"),
            new JSMgr.MethodCallBackInfo(ILogger_LogWarning__String__Object__UEObject, "LogWarning"),
            new JSMgr.MethodCallBackInfo(ILogger_LogWarning__String__Object, "LogWarning"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.ParticleAnimator);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            ParticleAnimator_doesAnimateColor,
            ParticleAnimator_worldRotationAxis,
            ParticleAnimator_localRotationAxis,
            ParticleAnimator_sizeGrow,
            ParticleAnimator_rndForce,
            ParticleAnimator_force,
            ParticleAnimator_damping,
            ParticleAnimator_autodestruct,
            ParticleAnimator_colorAnimation,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(ParticleAnimator_ParticleAnimator1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
Beispiel #25
0
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.WheelCollider);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            WheelCollider_center,
            WheelCollider_radius,
            WheelCollider_suspensionDistance,
            WheelCollider_suspensionSpring,
            WheelCollider_mass,
            WheelCollider_forwardFriction,
            WheelCollider_sidewaysFriction,
            WheelCollider_motorTorque,
            WheelCollider_brakeTorque,
            WheelCollider_steerAngle,
            WheelCollider_isGrounded,
            WheelCollider_rpm,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(WheelCollider_WheelCollider1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(WheelCollider_GetGroundHit__WheelHit, "GetGroundHit"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
    // methods
    //register
    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type = typeof(UnityEngine.Joint);
        ci.fields = new JSMgr.CSCallbackField[]
        {

        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
        Joint_connectedBody,
        Joint_axis,
        Joint_anchor,
        Joint_connectedAnchor,
        Joint_autoConfigureConnectedAnchor,
        Joint_breakForce,
        Joint_breakTorque,
        Joint_enableCollision,

        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
        new JSMgr.MethodCallBackInfo(Joint_Joint1, ".ctor"),

        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {

        };
        JSMgr.allCallbackInfo.Add(ci);
    }
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.PointEffector2D);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            PointEffector2D_forceMagnitude,
            PointEffector2D_forceVariation,
            PointEffector2D_distanceScale,
            PointEffector2D_drag,
            PointEffector2D_angularDrag,
            PointEffector2D_forceSource,
            PointEffector2D_forceTarget,
            PointEffector2D_forceMode,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(PointEffector2D_PointEffector2D1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
// methods


//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.ParticleRenderer);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            ParticleRenderer_particleRenderMode,
            ParticleRenderer_lengthScale,
            ParticleRenderer_velocityScale,
            ParticleRenderer_cameraVelocityScale,
            ParticleRenderer_maxParticleSize,
            ParticleRenderer_uvAnimationXTile,
            ParticleRenderer_uvAnimationYTile,
            ParticleRenderer_uvAnimationCycles,
            ParticleRenderer_maxPartileSize,
            ParticleRenderer_uvTiles,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(ParticleRenderer_ParticleRenderer1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.PolygonCollider2D);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            PolygonCollider2D_points,
            PolygonCollider2D_pathCount,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(PolygonCollider2D_PolygonCollider2D1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(PolygonCollider2D_CreatePrimitive__Int32__Vector2__Vector2, "CreatePrimitive"),
            new JSMgr.MethodCallBackInfo(PolygonCollider2D_CreatePrimitive__Int32__Vector2, "CreatePrimitive"),
            new JSMgr.MethodCallBackInfo(PolygonCollider2D_CreatePrimitive__Int32, "CreatePrimitive"),
            new JSMgr.MethodCallBackInfo(PolygonCollider2D_GetPath__Int32, "GetPath"),
            new JSMgr.MethodCallBackInfo(PolygonCollider2D_GetTotalPointCount, "GetTotalPointCount"),
            new JSMgr.MethodCallBackInfo(PolygonCollider2D_SetPath__Int32__Vector2_Array, "SetPath"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }
//register

    public static void __Register()
    {
        JSMgr.CallbackInfo ci = new JSMgr.CallbackInfo();
        ci.type   = typeof(UnityEngine.Collider);
        ci.fields = new JSMgr.CSCallbackField[]
        {
        };
        ci.properties = new JSMgr.CSCallbackProperty[]
        {
            Collider_enabled,
            Collider_attachedRigidbody,
            Collider_isTrigger,
            Collider_contactOffset,
            Collider_material,
            Collider_sharedMaterial,
            Collider_bounds,
        };
        ci.constructors = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Collider_Collider1, ".ctor"),
        };
        ci.methods = new JSMgr.MethodCallBackInfo[]
        {
            new JSMgr.MethodCallBackInfo(Collider_ClosestPointOnBounds__Vector3, "ClosestPointOnBounds"),
            new JSMgr.MethodCallBackInfo(Collider_Raycast__Ray__RaycastHit__Single, "Raycast"),
        };
        JSMgr.allCallbackInfo.Add(ci);
    }