public ClothingItem(ContentBundleIndex index, string category, string mountpoint, string assetName, ItemSex sex, string[] overrideShaders, string colorVar, uint material) : base(index, category, mountpoint, assetName, sex, overrideShaders) { ColorVar = colorVar; Material = material; }
public EquipItem(ContentBundleIndex index, string category, string mountpoint, string assetName, ItemSex sex, string[] overrideShaders) : base(index, category, mountpoint, assetName) { Sex = sex; OverrideShaders = overrideShaders; }
public HairItem(ContentBundleIndex index, string category, string mountpoint, string assetName, ItemSex sex, string[] overrideShaders) : base(index, category, mountpoint, assetName, sex, overrideShaders) { }