protected override void OnStart()
    {
        base.OnStart();

        ItemScript_Plant plant = GetComponent <ItemScript_Plant>();

        if (plant != null)
        {
            plant.plantUpdated = PlantUpdated;
        }
    }
Beispiel #2
0
//    public IntVector3 mSafePos;

    public override void OnDragOut()
    {
        if (null != itemDragging)
        {
            PlantInfo        addInfo = PlantInfo.GetPlantInfoByItemId(itemDragging.itemObj.protoId);
            ItemScript_Plant isp     = gameObject.GetComponent <ItemScript_Plant>();
            isp.ResetModel(3, addInfo);
        }

        base.OnDragOut();
    }