/// <summary> /// Sets all the needed data/texts/images. /// </summary> /// <param name="resourceData"></param> public void Init(ItemResourceData resourceData) { imgResourceIcon.sprite = resourceData.item.Icon; txtResource.SetText($"{resourceData.item.name} x {resourceData.amount}"); _resourceData = resourceData; Refresh(); }
public void Init(ItemResourceData itemResourceData) { imgResource.sprite = itemResourceData.item.Icon; txtResource.SetText($"{itemResourceData.amount} x {itemResourceData.item.ItemName}"); }