/// <summary>
        /// Sets all the needed data/texts/images.
        /// </summary>
        /// <param name="resourceData"></param>
        public void Init(ItemResourceData resourceData)
        {
            imgResourceIcon.sprite = resourceData.item.Icon;
            txtResource.SetText($"{resourceData.item.name} x {resourceData.amount}");

            _resourceData = resourceData;
            Refresh();
        }
Beispiel #2
0
 public void Init(ItemResourceData itemResourceData)
 {
     imgResource.sprite = itemResourceData.item.Icon;
     txtResource.SetText($"{itemResourceData.amount} x {itemResourceData.item.ItemName}");
 }