Beispiel #1
0
    void AmyDeadHandler()
    {
        // Add loot
        GameObject itemObject = ItemPrefabsDefinition.ItemClone(lootItemID).itemObject;

        if (itemObject == null)
        {
            return;
        }

        GameObject.Instantiate(itemObject, this.gameObject.transform.position, Quaternion.identity);

        PlayerBase.Instance.PlayerEquip.ReplaceSecondWeapon(new Rifle());
        zombieSpawner.GetComponent <Spawner>().StartSpawner();
    }