Beispiel #1
0
 void OnTriggerEnter2D(Collider2D bam)
 {
     if (bam.CompareTag("ItemPickup") && bam.GetComponent <Renderer>().enabled)
     {
         ItemPickup pickup = bam.GetComponent <ItemPickup>();
         if (pickup.item.CompareTag("Health"))
         {
             myHealth.Heal(6);
         }
         if (pickup.item.CompareTag("Weapon"))
         {
             myWeapon.EquipWeapon(pickup.item);
             pickup.TakeItem();
         }
         pickup.Disable();
     }
 }