public void Update(DestinyItemQualityBlockDefinition?other) { if (other is null) { return; } if (!ItemLevels.DeepEqualsListNaive(other.ItemLevels)) { ItemLevels = other.ItemLevels; OnPropertyChanged(nameof(ItemLevels)); } if (QualityLevel != other.QualityLevel) { QualityLevel = other.QualityLevel; OnPropertyChanged(nameof(QualityLevel)); } if (InfusionCategoryName != other.InfusionCategoryName) { InfusionCategoryName = other.InfusionCategoryName; OnPropertyChanged(nameof(InfusionCategoryName)); } if (InfusionCategoryHash != other.InfusionCategoryHash) { InfusionCategoryHash = other.InfusionCategoryHash; OnPropertyChanged(nameof(InfusionCategoryHash)); } if (!InfusionCategoryHashes.DeepEqualsListNaive(other.InfusionCategoryHashes)) { InfusionCategoryHashes = other.InfusionCategoryHashes; OnPropertyChanged(nameof(InfusionCategoryHashes)); } if (ProgressionLevelRequirementHash != other.ProgressionLevelRequirementHash) { ProgressionLevelRequirementHash = other.ProgressionLevelRequirementHash; OnPropertyChanged(nameof(ProgressionLevelRequirementHash)); } if (CurrentVersion != other.CurrentVersion) { CurrentVersion = other.CurrentVersion; OnPropertyChanged(nameof(CurrentVersion)); } if (!Versions.DeepEqualsList(other.Versions)) { Versions = other.Versions; OnPropertyChanged(nameof(Versions)); } if (!DisplayVersionWatermarkIcons.DeepEqualsListNaive(other.DisplayVersionWatermarkIcons)) { DisplayVersionWatermarkIcons = other.DisplayVersionWatermarkIcons; OnPropertyChanged(nameof(DisplayVersionWatermarkIcons)); } }
public bool DeepEquals(DestinyItemQualityBlockDefinition?other) { return(other is not null && ItemLevels.DeepEqualsListNaive(other.ItemLevels) && QualityLevel == other.QualityLevel && InfusionCategoryName == other.InfusionCategoryName && InfusionCategoryHash == other.InfusionCategoryHash && InfusionCategoryHashes.DeepEqualsListNaive(other.InfusionCategoryHashes) && ProgressionLevelRequirementHash == other.ProgressionLevelRequirementHash && CurrentVersion == other.CurrentVersion && Versions.DeepEqualsList(other.Versions) && DisplayVersionWatermarkIcons.DeepEqualsListNaive(other.DisplayVersionWatermarkIcons)); }
public bool DeepEquals(InventoryItemQualityBlock other) { return(other != null && CurrentVersion == other.CurrentVersion && DisplayVersionWatermarkIcons.DeepEqualsReadOnlySimpleCollection(other.DisplayVersionWatermarkIcons) && InfusionCategoryHash == other.InfusionCategoryHash && InfusionCategoryHashes.DeepEqualsReadOnlySimpleCollection(other.InfusionCategoryHashes) && InfusionCategoryName == other.InfusionCategoryName && ItemLevels.DeepEqualsReadOnlySimpleCollection(other.ItemLevels) && ProgressionLevelRequirement.DeepEquals(other.ProgressionLevelRequirement) && QualityLevel == other.QualityLevel && Versions.DeepEqualsReadOnlyCollections(other.Versions)); }
public bool Equals(DestinyItemQualityBlockDefinition input) { if (input == null) { return(false); } return (( ItemLevels == input.ItemLevels || (ItemLevels != null && ItemLevels.SequenceEqual(input.ItemLevels)) ) && ( QualityLevel == input.QualityLevel || (QualityLevel.Equals(input.QualityLevel)) ) && ( InfusionCategoryName == input.InfusionCategoryName || (InfusionCategoryName != null && InfusionCategoryName.Equals(input.InfusionCategoryName)) ) && ( InfusionCategoryHash == input.InfusionCategoryHash || (InfusionCategoryHash.Equals(input.InfusionCategoryHash)) ) && ( InfusionCategoryHashes == input.InfusionCategoryHashes || (InfusionCategoryHashes != null && InfusionCategoryHashes.SequenceEqual(input.InfusionCategoryHashes)) ) && ( ProgressionLevelRequirementHash == input.ProgressionLevelRequirementHash || (ProgressionLevelRequirementHash.Equals(input.ProgressionLevelRequirementHash)) ) && ( CurrentVersion == input.CurrentVersion || (CurrentVersion.Equals(input.CurrentVersion)) ) && ( Versions == input.Versions || (Versions != null && Versions.SequenceEqual(input.Versions)) ) && ( DisplayVersionWatermarkIcons == input.DisplayVersionWatermarkIcons || (DisplayVersionWatermarkIcons != null && DisplayVersionWatermarkIcons.SequenceEqual(input.DisplayVersionWatermarkIcons)) )); }
static void Main(string[] args) { var manager = new FileManager(@"C:\Hellgate"); manager.BeginAllDatReadAccess(); manager.LoadTableFiles(); manager.EndAllDatAccess(); //TODO: hp/power regen is messed up when displaying the full formula because I guess the itemdisplay formula isn't used //note: "display dmg" is ilvl multi*item dmg*dmg% (before "increments" are applied), where dmg% is the first or second argument in dmg_elec(100,100) //TODO: weapon ranges //TODO: add affix names to properties //TODO: sword attack rates //TODO: wtf is up with ilvls that don't match any of the listed numbers (maxlevel, fixedlevel, level)? //long term TODO: assign unit types so "isa" functions (among other things) work args = new[] { "ITEMS" }; //new Items(manager).WriteAllUniqueLegendaryItemPages(); //return; string sqlStatement; WikiScript script; foreach (string arg in args) { switch (arg) { case "ACHIEVEMENTS": script = new Achievements(manager); break; case "AFFIXES": script = new Affixes(manager); break; case "BASEWAVES": script = new BaseDefenseWaves(manager); break; case "MONSTERAFFIXES": script = new MonsterAffixes(manager); break; case "ARMORAFFIXES": script = new ArmorAffixes(manager); break; case "ITEMLEVELS": script = new ItemLevels(manager); break; case "LEVELS": script = new Levels(manager); break; case "MONSTERS": script = new Monsters(manager); break; case "PVPRANKS": script = new PVPRanks(manager); break; case "LEVELSCALING": script = new LevelScaling(manager); break; case "ITEMS": script = new Items(manager); break; case "ITEM_QUALITY": script = new ItemQuality(manager); break; case "TREASURE": script = new NewTreasure(manager); break; case "MONSTER_QUALITY": script = new MonsterQuality(manager); break; case "RECIPES": script = new Recipes(manager); break; case "ITEM_SETS": script = new Sets(manager); break; default: throw new Exception("Unknown WikiScript: " + arg); } sqlStatement = script.ExportTableInsertScript(); File.WriteAllText(arg.ToLower() + ".sql", sqlStatement); } return; }