Beispiel #1
0
    public void CmdUseItem(int slotNum, byte[] itemData)
    {
        ItemInventorySlot s = info.belt.getSlots()[slotNum];
        Item item           = Item.ReadItem(itemData);

        if (s.getItem().IsSameType(item))
        {
            if (s.getItem() != null)
            {
                if (s.getItem().use(this))
                {
                    s.removeOne();
                }


                if (!isLocalPlayer)
                {
                    NetworkIdentity iden = GetComponent <NetworkIdentity> ();
                    TargetUseItem(iden.connectionToClient, slotNum);
                }
                else
                {
                    beltUI.updateUI();
                }
            }
        }
        else
        {
            Debug.LogError("Item sync issue. Client had item " + item.ToString() + " while we had " + s.getItem().ToString());
        }
    }
Beispiel #2
0
    public void TargetUseItem(NetworkConnection conn, int slotNum)
    {
        ItemInventorySlot s = beltUI.getInventoryBacking().getSlots()[slotNum];

        if (s.getItem() != null && s.getItem().use(this))
        {
            s.removeOne();
        }
        beltUI.updateUI();
    }