Beispiel #1
0
    public void OnClickAuthenticate()
    {
        UI_RuneMange._instance.mGuid = mRuneGUID;
        if (mRuneGUID == null)
        {
            return;
        }

        ItemEquip    itemE = (ItemEquip)ObjectSelf.GetInstance().CommonItemContainer.FindItem(EM_BAG_HASHTABLE_TYPE.EM_BAG_HASHTABLE_TYPE_EQUIP, mRuneGUID);
        ItemTemplate itemT = itemE.GetItemRowData();

        //一星符文没法鉴定;
        if (itemT.getRune_quality() <= 1)
        {
            InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("hero_rune_tip3"));
            return;
        }

        int count = DataTemplate.GetInstance().GetRuneMaxRedefineTimes(itemT);

        //是否鉴定满级;
        if (itemE.GetDefineTimes() >= count)
        {
            InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("hero_rune_tip4"));
            return;
        }

        UI_RuneIdentifyMgr.SetShowRuneGUID(mRuneGUID);
        GameEventDispatcher.Inst.dispatchEvent(GameEventID.U_OpenUI, UI_RuneIdentifyMgr.UI_ResPath);

        UI_CaptionManager cap = UI_CaptionManager.GetInstance();
    }
Beispiel #2
0
    void OnIdentifyBtnClick()
    {
        //HideRuneDetailUI();
        ItemEquip    itemE = _ObjectCard.GetHeroData().GetRuneItemInfo(mRunePoint);
        ItemTemplate itemT = itemE.GetItemRowData();

        //一星符文没法鉴定;
        if (itemT.getRune_quality() <= 1)
        {
            InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("hero_rune_tip3"), mMsgBoxTrans);
            return;
        }

        //是否鉴定满级;
        int count = DataTemplate.GetInstance().GetRuneMaxRedefineTimes(itemT);

        if (itemE.GetDefineTimes() >= count)
        {
            InterfaceControler.GetInst().AddMsgBox(GameUtils.getString("hero_rune_tip4"), mMsgBoxTrans);
            return;
        }

        //if (!initRuneIdentifyUIDone)
        //{
        //    initRuneIdentifyUIDone = true;
        //    mRuneIdentifyMgr = new UI_RuneIdentifyMgr(mRuneIdentityObj);
        //}

        //mRuneIdentifyMgr.ShowUI(itemE.GetItemGuid());
        GameEventDispatcher.Inst.dispatchEvent(GameEventID.U_OpenUI, UI_RuneIdentifyMgr.UI_ResPath);
        UI_RuneIdentifyMgr.SetShowRuneGUID(itemE.GetItemGuid());
        RunOnBack();
    }
Beispiel #3
0
    public void UpdateShow(int runeid, ItemTemplate rune)
    {
        if (rune == null)
        {
            return;
        }
        mRuneGUID = UI_RuneMange._instance.rune[runeid].GetItemGuid();

        runeName.text = GameUtils.getString(rune.getName());
        //runeIcon.overrideSprite = UIResourceMgr.LoadSprite(common.defaultPath + rune.getIcon());
        //runeIcon.transform.localScale = new Vector3(0.8f,0.8f,0f);
        //runeIcon.SetNativeSize();

        mIconItem.SetIcon(common.defaultPath + rune.getIcon());
        mIconItem.SetStarsNum(rune.getRune_quality());
        mIconItem.SetRuneType(rune.getRune_type());
        //int starCount = rune.getRune_quality();
        //for (int n = 0; n < mStarList.Count; n++)
        //{
        //    if (n == starCount - 1)
        //    {
        //        mStarList[n].SetActive(true);
        //    }
        //    else
        //    {
        //        mStarList[n].SetActive(false);
        //    }
        //}

        //for (int m = 1; m <= 4; m++)
        //{
        //    mTypes[m - 1].gameObject.SetActive(m == rune.getRune_type());
        //}

        mIconItem.SetIsSpecial(RuneModule.IsSpecialRune(rune));

        //GameUtils.DestroyChildsObj(mAttriList);
        ItemEquip data = (ItemEquip)ObjectSelf.GetInstance().CommonItemContainer.FindItem(EM_BAG_HASHTABLE_TYPE.EM_BAG_HASHTABLE_TYPE_EQUIP, mRuneGUID);

        //runeLevel.text = "+" + data.GetStrenghLevel();
        mIconItem.SetLevel(data.GetStrenghLevel());

        //装备人名字
        ObjectCard oc = ObjectSelf.GetInstance().HeroContainerBag.GetItemUser(data);

        if (oc == null)
        {
            userName.gameObject.SetActive(false);
        }
        else
        {
            HeroTemplate heroT = DataTemplate.GetInstance().GetHeroTemplateById(oc.GetHeroData().TableID);
            if (heroT != null)
            {
                userName.text = GameUtils.getString(heroT.getTitleID()) + "    " + GameUtils.getString("hero_rune_content7");
            }
            userName.gameObject.SetActive(true);
        }

        //是否满级;
        bool isFullLv = DataTemplate.GetInstance().IsRuneStrenthFullLevel(rune, data.GetStrenghLevel());

        GameUtils.SetBtnSpriteGrayState(intensifyBtn, isFullLv);
        showAtt.Clear();
        //--------基础属性;
        RuneData runeData = data.GetRuneData();
        bool     titleDone1 = false;
        int      split = 0;
        int      k = 0, p = 0;

        foreach (int id in runeData.BaseAttributeID)
        {
            if (id == -1)
            {
                continue;
            }

            if (!titleDone1)
            {
                k++;
                titleDone1 = true;
                CreateTitle(mAttriList, GameUtils.getString("hero_rune_content8"), k - 1);
            }
        }
        foreach (int id in runeData.BaseAttributeID)
        {
            if (id == -1)
            {
                continue;
            }
            BaseruneattributeTemplate bt = DataTemplate.GetInstance().GetBaseruneattributeTemplate(id);
            p++;
            if (bt.getNumshow() != 0)
            {
                CreateBaseAttriObj(mAttriList, GameUtils.getString(bt.getAttriDes()), "+" + bt.getAttriValue().ToString(), p - 1);
            }
        }
        //创建特殊服务的特效效果属性
        foreach (int id in runeData.BaseAttributeID)
        {
            if (id == -1)
            {
                continue;
            }
            BaseruneattributeTemplate bt = DataTemplate.GetInstance().GetBaseruneattributeTemplate(id);
            if (bt.getNumshow() == 0)
            {
                CreateDetailTxts(mAttriList, GameUtils.getString(bt.getAttriDes()));
            }
        }

        //--------附加属性;
        int  count      = DataTemplate.GetInstance().GetRuneMaxRedefineTimes(rune);
        bool titleDone2 = false;
        int  i      = 0;
        bool isGray = false;
        int  b      = 0;

        foreach (int id in runeData.AppendAttribute)
        {
            i++;

            isGray = i * 3 > data.GetStrenghLevel();

            if (id == -1)
            {
                if (i <= count)
                {
                    if (!titleDone2)
                    {
                        k++;
                        titleDone2 = true;
                        CreateTitle(mAttriList, GameUtils.getString("hero_rune_content9"), k - 1);
                    }
                    b++;
                    //未知属性,未鉴定;
                    CreateAddAttriObj(mAttriList, GameUtils.getString("rune_content2"), "", GameUtils.getString("rune_content3"), isGray, b - 1);
                }

                continue;
            }

            if (!titleDone2)
            {
                k++;
                titleDone2 = true;
                CreateTitle(mAttriList, GameUtils.getString("hero_rune_content9"), k - 1);
            }
            b++;
            AddruneattributeTemplate bt = DataTemplate.GetInstance().GetAddruneattributeTemplate(id);
            bool   isPercent            = bt.getIspercentage() > 0;
            string val = isPercent ? ((float)bt.getAttriValue() / (float)10f + "%") : bt.getAttriValue().ToString();
            CreateAddAttriObj(mAttriList, GameUtils.getString(bt.getAttriDes1()), GameUtils.getString(bt.getAttriDes2()), bt.getSymbol() + val, isGray, b - 1);
        }
        for (int m = 0; m < showAtt.Count; m++)
        {
            showAtt[m].SetActive(true);
        }

        //是否鉴定满级;
        GameUtils.SetBtnSpriteGrayState(authenticateBtn, data.GetDefineTimes() >= count);
    }
Beispiel #4
0
    void ShowRuneDetailUI(ItemEquip itemE)
    {
        if (itemE == null)
        {
            return;
        }

        ItemTemplate itemT = DataTemplate.GetInstance().GetItemTemplateById(itemE.GetItemTableID());

        mSpecHeroName.text = "";

        HideAllRuneSelectEffect();
        mRunes[(int)mRunePoint].SetEffectShow((EM_RUNE_TYPE)(itemT.getRune_type()));

//         mRuneDetailItem.SetIcon(common.defaultPath + itemT.getIcon());
//         mRuneDetailItem.SetStarsNum(itemT.getRune_quality());
//         mRuneDetailItem.SetLevel(itemE.GetStrenghLevel());
//         mRuneDetailItem.SetLevelInfoActive(true);
//         //bool isSpecial = itemT.getRune_type() == 5 || itemT.getRune_type() == 6;
//         bool isSpecial = RuneModule.IsSpecialRune(itemT);
//         mRuneDetailItem.SetIsSpecial(isSpecial);
//         if (!isSpecial)
//         {
//             mRuneDetailItem.SetRuneType(itemT.getRune_type());
//         }

        if (mItemCommon == null)
        {
            mItemCommon = RuneFactory.CreateRuneItemCommom(m_RuneItemPos);
        }

        RuneItemCommonData ricd = new RuneItemCommonData();

        ricd.IsShowMaxEffect = true;
        ricd.ItemT           = itemE.GetItemRowData();
        ricd.RuneLevel       = itemE.GetStrenghLevel();
        ricd.EquipedHeroName = RuneModule.GetItemEuipHeroName(itemE);
        mItemCommon.SetRuneItemData(ricd, RuneItemCommon.RuneItemShowType.IconWithRightName);

        //mRuneName.text = GameUtils.getString(itemT.getName());
        mUserObj.SetActive(false);

        if (mDetailCommon == null)
        {
            mDetailCommon = new RuneDetailCommon(m_RuneAttriPos, itemE.GetItemGuid(), 450f);
        }
        else
        {
            mDetailCommon.SetShowData(itemE.GetItemGuid());
        }
//        GameUtils.DestroyChildsObj(mAttriList);

//         //基础属性;
//         bool titleDone1 = false;
//         RuneData runeData = itemE.GetRuneData();
//         foreach(int id in runeData.BaseAttributeID)
//         {
//             if(id == -1)
//                 continue;
//
//             if(!titleDone1)
//             {
//                 titleDone1 = true;
//                 CreateTitle(mAttriList, GameUtils.getString("hero_rune_content8"));
//             }
//
//             BaseruneattributeTemplate bt = DataTemplate.GetInstance().GetBaseruneattributeTemplate(id);
//             if(bt.getNumshow() == 0)
//             {
//                 //CreateTitle(mAttriList, GameUtils.getString(bt.getAttriDes()));
//                 CreateDetailTxts(mAttriList, GameUtils.getString(bt.getAttriDes()));
//             }
//             else
//             {
//                 //CreateBaseAttriObj(mAttriList, GameUtils.GetAttriName(bt.getAttriType()), "+" + bt.getAttriValue().ToString());
//                 CreateBaseAttriObj(mAttriList, GameUtils.getString(bt.getAttriDes()), "+" + bt.getAttriValue().ToString());
//             }
//         }
//
//         //附加属性-------激活等级分别为强化等级达到3/6/9/12;
//         bool titleDone2 = false;
        int count = DataTemplate.GetInstance().GetRuneMaxRedefineTimes(itemT);

//         int i = 0;
//         int strenthLv = itemE.GetStrenghLevel();
//         bool isGray = false;
//
//         foreach (int id in runeData.AppendAttribute)
//         {
//             i++;
//             isGray = i * 3 > strenthLv;
//             if (id == -1)
//             {
//                 if (i <= count)
//                 {
//                     if (!titleDone2)
//                     {
//                         titleDone2 = true;
//                         CreateTitle(mAttriList, GameUtils.getString("hero_rune_content9"));
//                     }
//
//                     //位置属性,未鉴定;
//                     CreateAddAttriObj(mAttriList, GameUtils.getString("rune_content2"), "", GameUtils.getString("rune_content3"), isGray);
//                 }
//
//                 continue;
//             }
//
//             if(!titleDone2)
//             {
//                 titleDone2 = true;
//                 CreateTitle(mAttriList, GameUtils.getString("hero_rune_content9"));
//             }
//
//             AddruneattributeTemplate bt = DataTemplate.GetInstance().GetAddruneattributeTemplate(id);
//             bool isPercent = bt.getIspercentage() > 0;
//             string val = isPercent ? ((float)bt.getAttriValue() / (float)10f + "%") : bt.getAttriValue().ToString();
//             CreateAddAttriObj(mAttriList, GameUtils.getString(bt.getAttriDes1()), GameUtils.getString(bt.getAttriDes2()), bt.getSymbol() + val, isGray);
//        }

        //设置按钮状态;
        GameUtils.SetBtnSpriteGrayState(mStrenthBtn, DataTemplate.GetInstance().IsRuneStrenthFullLevel(itemT, itemE.GetStrenghLevel()));
        GameUtils.SetBtnSpriteGrayState(mIdentifyBtn, itemE.GetDefineTimes() >= count);

        mRuneDetailObj.SetActive(true);
    }