Beispiel #1
0
 public override void ApplyConsumableItem(ItemEffectsData itemEffectsData)
 {
     if (true == itemEffectsData.canSlide)
     {
         Sliding();
     }
 }
Beispiel #2
0
        public override void ApplyItemEffect()
        {
            base.ApplyItemEffect();
            ItemEffectsData itemEffectsTotal = statsEffectsManager.ItemEffectsTotal;

            movingSpeed = movingSpeedOriginal * itemEffectsTotal.movingSpeedModified;
            components.ItemAcquisitionCollider.size = itemAcquisitionRangeOriginal * Mathf.Sqrt(itemEffectsTotal.itemAcquisitionRangeModified);
        }
 // total을 안 거치고 바로 효과 적용하기 위해 구분함, 소모형 아이템 용 함수
 public virtual void ApplyConsumableItem(ItemEffectsData itemUseEffect)
 {
 }
 public virtual void ApplyItemEffect()
 {
     ItemEffectsData itemEffectsTotal = statsEffectsManager.ItemEffectsTotal;
 }