Beispiel #1
0
    /// <summary>
    /// When the player leaves the selectable area of the highlighted item, it become deselected
    /// </summary>
    /// <param name="other"></param>
    private void TryRemoveHighlightItem(Collider2D other)
    {
        ItemDisplayer item = other.GetComponent <ItemDisplayer>();

        if (item != null && this.itemToSelect != null && item.Equals(this.itemToSelect))
        {
            this.itemToSelect.DisableHighlight();
            this.itemToSelect = null;
        }
    }