void Start() { ItemDictionary.BuildDictionary(); _inventory = FindObjectOfType <Inventory>(); _equipment = FindObjectOfType <Equipment>(); _dungeon_manager = FindObjectOfType <DungeonManager>(); }
void Start() { ItemDictionary.BuildDictionary(); _inventory = FindObjectOfType <Inventory>(); _equipment = FindObjectOfType <Equipment>(); _dungeon_manager = FindObjectOfType <DungeonManager>(); }