Beispiel #1
0
        /// <summary> Spawns an item at the target player's position. </summary>
        public static Item SpawnItem(this ItemDescription xDesc, PlayerView xTarget)
        {
            PlayerEntity xEntity = xTarget.xEntity;

            return(xDesc.SpawnItem(xEntity.xTransform.v2Pos, xEntity.xRenderComponent.fVirtualHeight, xEntity.xCollisionComponent.ibitCurrentColliderLayer));
        }