Beispiel #1
0
 public void On_ItemLoseCondition(ItemConditionEvent ilc)
 {
     {
         BasePlayer player = ilc.Item._item.GetOwnerPlayer();
         if (ilc.Item == null)
         {
             return;
         }
         if (player.IsAlive() && player != null)
         {
             ilc.Item._item.DoRepair(0.0f);
         }
     }
 }
Beispiel #2
0
 public void On_ItemLoseCondition(ItemConditionEvent ice)
 {
     SetHookWorking("On_ItemLoseCondition");
     Broadcast(ice.Item.Name + " lost condition");
 }