Beispiel #1
0
    private void Start()
    {
        for (int i = 0; i < listItemName.Count; i++)
        {
            //Instantiate(prefabItem, gridTrans.position, gridTrans.rotation);
            GameObject _go  = NGUITools.AddChild(grid.gameObject, prefabItem);
            Item77     _scp = _go.GetComponent <Item77>();
            _scp.SetInit(listItemName[i]);

            listItem.Add(_scp);
        }
        grid.Reposition();
        scrollview.ResetPosition();
    }
Beispiel #2
0
 public void Invoke_SelectItem(Item77 _scp)
 {
     Ui_SelectItem.ins.SetItem(_scp);
 }
 public void SetItem(Item77 _scp)
 {
     Debug.Log(1 + ":" + _scp);
     sprite.spriteName = _scp.spriteName;
 }