Inheritance: UnityEngine.ScriptableObject, JSONAble
        public override IsoUnityType getIsoUnityType(object c)
        {
            IsoUnityType r = null;

            foreach (IsoUnityType t in types)
            {
                if (t.canHandle(c))
                {
                    r       = t.clone();
                    r.Value = c;
                    break;
                }
            }
            return(r);
        }
 public override void Destroy(IsoUnityType i)
 {
     IsoUnityType.DestroyImmediate(i);
 }
 public override void Destroy(IsoUnityType i)
 {
     IsoUnityType.DestroyImmediate(i);
 }
 public abstract void Destroy(IsoUnityType i);
 public abstract void Destroy(IsoUnityType i);