Beispiel #1
0
        public override void OnEnter()
        {
            var go = Fsm.GetOwnerDefaultTarget(gameObject);

            if (go)
            {
                isoFSMEvents = go.AddComponent <IsoFSMEvents>();
                isoFSMEvents.Init(this);
            }
        }
Beispiel #2
0
        public override void OnExit()
        {
            var go = Fsm.GetOwnerDefaultTarget(gameObject);

            if (go)
            {
                if (isoFSMEvents)
                {
                    GameObject.Destroy(isoFSMEvents);
                    isoFSMEvents = null;
                }
            }
        }