Beispiel #1
0
    bool BlockDamage(HitData.DamageInstance.Data[] dmgData)
    {
        bool flag  = false;
        bool flag2 = true;

        for (int i = 0; i < dmgData.Length; i++)
        {
            DamageType type = dmgData[i].type;
            if (this._anyDamage || (Invulnerable.ContainsElement(type, this._damageElements) ^ this._invertElements))
            {
                dmgData[i].damage = 0f;
                flag = true;
            }
            else
            {
                flag2 = false;
            }
        }
        return(flag && flag2);
    }