static UnityPlatformPlugin()
 {
     InvertApplication.CachedAssembly(typeof(UnityPlatformPlugin).Assembly);
     InvertApplication.CachedAssembly(typeof(Vector3).Assembly);
     InvertApplication.CachedTypeAssembly(typeof(Vector3).Assembly);
     InvertGraphEditor.Prefs          = new UnityPlatformPreferences();
     InvertApplication.Logger         = new UnityPlatform();
     InvertGraphEditor.Platform       = new UnityPlatform();
     InvertGraphEditor.PlatformDrawer = new UnityDrawer();
 }
Beispiel #2
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 static PluginDesigner()
 {
     InvertApplication.CachedAssembly(typeof(PluginDesigner).Assembly);
 }
Beispiel #3
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 static EcsTemplates()
 {
     InvertApplication.CachedAssembly(typeof(EcsTemplates).Assembly);
     InvertApplication.CachedAssembly(typeof(UFAction).Assembly);
     InvertApplication.CachedTypeAssembly(typeof(UFAction).Assembly);
 }
Beispiel #4
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 static MvvmTemplate()
 {
     InvertApplication.CachedAssembly(typeof(MvvmTemplate).Assembly);
     InvertApplication.CachedAssembly(typeof(UFAction).Assembly);
     InvertApplication.CachedTypeAssembly(typeof(UFAction).Assembly);
 }