public void StartFruitDrag() { if (IS.FindFruitInInventory(fruitType, WorldSelector.Instance.SelectedIsland.GetComponent <IslandScript>().islandID).amt <= 0) { return; } Debug.Log("SpawningNewFruit"); GameObject newFruit = Instantiate(IS.FindFruit(fruitType).objectToSpawn); newFruit.GetComponent <FruitScript>().targetCreature = StatManager.Instance.targetCreature; TouchController.Instance.fruitBeingDragged = newFruit; }