Beispiel #1
0
        public override void Initialize(ICoreAPI api)
        {
            base.Initialize(api);

            ownBlock = api.World.BlockAccessor.GetBlock(pos);

            inventory.LateInitialize("quern-1", api);


            RegisterGameTickListener(Every100ms, 100);
            RegisterGameTickListener(Every500ms, 500);

            if (api is ICoreClientAPI)
            {
                renderer = new PestleRenderer(api as ICoreClientAPI, pos, GenMesh("top"));

                (api as ICoreClientAPI).Event.RegisterRenderer(renderer, EnumRenderStage.Opaque);

                if (quernBaseMesh == null)
                {
                    quernBaseMesh = GenMesh("base");
                }
                if (quernTopMesh == null)
                {
                    quernTopMesh = GenMesh("top");
                }
            }
        }
        public override void Initialize(ICoreAPI api)
        {
            base.Initialize(api);

            ownBlock = api.World.BlockAccessor.GetBlock(pos);

            inventory.LateInitialize("quern-1", api);


            RegisterGameTickListener(Every100ms, 100);
            RegisterGameTickListener(Every500ms, 500);

            if (ambientSound == null && api.Side == EnumAppSide.Client)
            {
                ambientSound = ((IClientWorldAccessor)api.World).LoadSound(new SoundParams()
                {
                    Location        = new AssetLocation("sounds/block/mortarandpestle.ogg"),
                    ShouldLoop      = true,
                    Position        = pos.ToVec3f().Add(0.5f, 0.25f, 0.5f),
                    DisposeOnFinish = false,
                    Volume          = SoundLevel
                });
            }

            if (api is ICoreClientAPI)
            {
                renderer = new PestleRenderer(api as ICoreClientAPI, pos, GenMesh("top"));

                (api as ICoreClientAPI).Event.RegisterRenderer(renderer, EnumRenderStage.Opaque);

                if (quernBaseMesh == null)
                {
                    quernBaseMesh = GenMesh("base");
                }
                if (quernTopMesh == null)
                {
                    quernTopMesh = GenMesh("top");
                }
            }
        }