Beispiel #1
0
        public void UseInventory(Ingredient ingredient)
        {
            var totalIndex = TotalInv.IndexOf(TotalInv.Where(i => i.Name == ingredient.Name).FirstOrDefault());

            if (totalIndex == -1 || TotalInv[totalIndex].Weight < ingredient.Weight)
            {
                Console.WriteLine($"There is not enough {ingredient.Name} in your inventory");
                return;
            }
            var usedWeight = ingredient.Weight;

            while (usedWeight > 0)
            {
                var listIndex = InventoryList.IndexOf(InventoryList.Where(i => i.Name == ingredient.Name).FirstOrDefault());
                if (InventoryList[listIndex].Weight < usedWeight)
                {
                    usedWeight -= InventoryList[listIndex].Weight;
                    InventoryList.RemoveAt(listIndex);
                }
                else
                {
                    InventoryList[listIndex].Weight -= usedWeight;
                    usedWeight = 0;
                }
            }
            AdjustTotalInventory(ingredient);
        }
Beispiel #2
0
        private void AdjustTotalInventory(Ingredient ingredient)
        {
            var index       = TotalInv.FindIndex(i => i.Name == ingredient.Name);
            var totalWeight = InventoryList.Where(i => i.Name == ingredient.Name).Sum(i => i.Weight);

            if (totalWeight > 0)
            {
                decimal avgCost = Math.Round(InventoryList.Where(i => i.Name == ingredient.Name).Select(i => i.getCurrentTotalValue()).Sum(), 2) / (decimal)(totalWeight);
                TotalInv[index].Weight = totalWeight;
                TotalInv[index].Value  = avgCost;
            }
            else
            {
                TotalInv.RemoveAt(TotalInv.IndexOf(TotalInv.Where(i => i.Name == ingredient.Name).First()));
            }
            foreach (var ing in InventoryList)
            {
                Console.WriteLine($"{ing.Name} - {ing.Weight}");
            }
        }