Beispiel #1
0
 /// <summary>
 /// Shows only the herbs in the inventory
 /// </summary>
 public void ShowHerbs()
 {
     InventoryHideShowEvent?.Invoke(this, new InventoryHideShowEventArgs(PickupableTypes.Herb));
 }
Beispiel #2
0
 /// <summary>
 /// Shows only the miscellaneous items in inventory
 /// </summary>
 public void ShowMisc()
 {
     InventoryHideShowEvent?.Invoke(this, new InventoryHideShowEventArgs(PickupableTypes.Misc));
 }
Beispiel #3
0
 /// <summary>
 /// Shows only weapons in inventory
 /// </summary>
 public void ShowWeapons()
 {
     InventoryHideShowEvent?.Invoke(this, new InventoryHideShowEventArgs(PickupableTypes.Weapon));
 }
Beispiel #4
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 /// <summary>
 /// Shows everything in the inventory
 /// </summary>
 public void ShowAll()
 {
     InventoryHideShowEvent.Invoke(this, new InventoryHideShowEventArgs(PickupableTypes.All));
 }
Beispiel #5
0
 /// <summary>
 /// Shows only the tools in the inventory
 /// </summary>
 public void ShowTools()
 {
     InventoryHideShowEvent?.Invoke(this, new InventoryHideShowEventArgs(PickupableTypes.Tool));
 }
Beispiel #6
0
 /// <summary>
 /// Shows only the drops in the inventory
 /// </summary>
 public void ShowDrops()
 {
     InventoryHideShowEvent?.Invoke(this, new InventoryHideShowEventArgs(PickupableTypes.Drop));
 }