public void DropWeaponInRoom_ShouldRemoveWeaponFromPlayerAndAddToRoom()
        {
            var mockDroppedWeapon = MockCharacters.MockPlayerAlbert.WeaponItem;

            InventoryHandler.DropWeaponInRoom(MockCharacters.MockPlayerAlbert, MockRooms.MockRoomNursery);

            Assert.IsTrue(MockCharacters.MockPlayerAlbert.WeaponItem?.WeaponName == null);
            Assert.IsTrue(MockRooms.MockRoomNursery.RoomItems.WeaponItems.Contains(mockDroppedWeapon));
        }