void Start()
    {
        items = new GameObject[15];
        GameObject item  = (GameObject)Resources.Load("Axe");
        GameObject item2 = (GameObject)Resources.Load("Fancy Long Sword");
        GameObject item3 = (GameObject)Resources.Load("Rusty Long Sword");

        addItem(item);
        addItem(item2);
        addItem(item3);
        InventoryDisplayManager.refresh();
    }