Beispiel #1
0
        public void TestChessboardCalibration()
        {
            Size patternSize = new Size(9, 6);

            Image <Gray, Byte> chessboardImage = EmguAssert.LoadImage <Gray, byte>("left01.jpg");

            Util.VectorOfPointF corners = new Util.VectorOfPointF();
            bool patternWasFound        = CvInvoke.FindChessboardCorners(chessboardImage, patternSize, corners);

            chessboardImage.FindCornerSubPix(
                new PointF[][] { corners.ToArray() },
                new Size(10, 10),
                new Size(-1, -1),
                new MCvTermCriteria(0.05));

            MCvPoint3D32f[]           objectPts = CalcChessboardCorners(patternSize, 1.0f);
            IntrinsicCameraParameters intrisic  = new IntrinsicCameraParameters(8);

            ExtrinsicCameraParameters[] extrinsic;
            double error = CameraCalibration.CalibrateCamera(new MCvPoint3D32f[][] { objectPts }, new PointF[][] { corners.ToArray() },
                                                             chessboardImage.Size, intrisic, CvEnum.CalibType.Default, new MCvTermCriteria(30, 1.0e-10), out extrinsic);

            CvInvoke.DrawChessboardCorners(chessboardImage, patternSize, corners, patternWasFound);
            //CameraCalibration.DrawChessboardCorners(chessboardImage, patternSize, corners);
            Image <Gray, Byte> undistorted = intrisic.Undistort(chessboardImage);
            //UI.ImageViewer.Show(undistorted, String.Format("Reprojection error: {0}", error));
        }
Beispiel #2
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        public void ProcessFrame()
        {
            if (m_Capture == null)
            {
                return;
            }
            this.OriginalImage = m_Capture.QueryFrame();
            this.GrayImage     = this.OriginalImage.Convert <Gray, Byte>();

            Image <Gray, Byte> grayImage = this.OriginalImage.Convert <Gray, Byte>();

            this.CorrectedImage = m_IntrinsicCameraParameters.Undistort <Bgr, Byte>(this.OriginalImage);
        }
Beispiel #3
0
        public void TestChessboardCalibration()
        {
            Size patternSize = new Size(9, 6);

            Image <Gray, Byte> chessboardImage = EmguAssert.LoadImage <Gray, byte>("left01.jpg");

            Util.VectorOfPointF corners = new Util.VectorOfPointF();
            bool patternWasFound        = CvInvoke.FindChessboardCorners(chessboardImage, patternSize, corners);

            chessboardImage.FindCornerSubPix(
                new PointF[][] { corners.ToArray() },
                new Size(10, 10),
                new Size(-1, -1),
                new MCvTermCriteria(0.05));

            MCvPoint3D32f[]           objectPts = CalcChessboardCorners(patternSize, 1.0f);
            IntrinsicCameraParameters intrisic  = new IntrinsicCameraParameters(8);

            ExtrinsicCameraParameters[] extrinsic;

            using (VectorOfVectorOfPoint3D32F ptsVec = new VectorOfVectorOfPoint3D32F(new MCvPoint3D32f[][] { objectPts }))
                using (VectorOfVectorOfPointF imgPtsVec = new VectorOfVectorOfPointF(corners))
                {
                    Mat             calMat  = CvInvoke.InitCameraMatrix2D(ptsVec, imgPtsVec, chessboardImage.Size, 0);
                    Matrix <double> calMatF = new Matrix <double>(calMat.Rows, calMat.Cols, calMat.NumberOfChannels);
                    calMat.CopyTo(calMatF);
                }

            double error = CameraCalibration.CalibrateCamera(new MCvPoint3D32f[][] { objectPts }, new PointF[][] { corners.ToArray() },
                                                             chessboardImage.Size, intrisic, CvEnum.CalibType.Default, new MCvTermCriteria(30, 1.0e-10), out extrinsic);

            CvInvoke.DrawChessboardCorners(chessboardImage, patternSize, corners, patternWasFound);
            //CameraCalibration.DrawChessboardCorners(chessboardImage, patternSize, corners);
            Image <Gray, Byte> undistorted = intrisic.Undistort(chessboardImage);

            //UI.ImageViewer.Show(undistorted, String.Format("Reprojection error: {0}", error));

            Mat[] rotationVectors, translationVectors;
            CvInvoke.CalibrateCamera(new MCvPoint3D32f[][] { objectPts }, new PointF[][] { corners.ToArray() },
                                     chessboardImage.Size, intrisic.IntrinsicMatrix, intrisic.DistortionCoeffs, CalibType.Default,
                                     new MCvTermCriteria(30, 1.0e-10),
                                     out rotationVectors, out translationVectors);
        }
Beispiel #4
0
 public void ProcessFrame()
 {
     this.OriginalImage  = m_Capture.QueryFrame();
     this.CorrectedImage = m_IntrinsicCameraParameters.Undistort <Bgr, Byte>(this.OriginalImage);
 }