private byte[] GetSnapshot() { bool release = !InteropEmu.DebugIsDebuggerRunning(); byte[] memory = InteropEmu.DebugGetInternalRam(); if (release) { InteropEmu.DebugRelease(); } return(memory); }
private byte[] GetSnapshot() { bool release = !InteropEmu.DebugIsDebuggerRunning(); byte[] memory = InteropEmu.DebugGetInternalRam(); if (release) { InteropEmu.DebugRelease(); } else { System.Diagnostics.Debug.Print("test"); } return(memory); }