Beispiel #1
0
 internal unsafe void MarshalTo(Interop.SpecializationInfo *pointer)
 {
     //MapEntries
     if (this.MapEntries != null)
     {
         pointer->MapEntries = (SpecializationMapEntry *)Interop.HeapUtil.Allocate <SpecializationMapEntry>(this.MapEntries.Length).ToPointer();
         for (int index = 0; index < this.MapEntries.Length; index++)
         {
             pointer->MapEntries[index] = this.MapEntries[index];
         }
     }
     else
     {
         pointer->MapEntries = null;
     }
     pointer->Data          = this.Data == null ? null : Interop.HeapUtil.MarshalTo(this.Data);
     pointer->MapEntryCount = (uint)(this.MapEntries?.Length ?? 0);
     pointer->DataSize      = (Size)(this.Data?.Length ?? 0);
 }
Beispiel #2
0
 internal SpecializationInfo(Interop.SpecializationInfo* ptr)
 {
     m = ptr;
 }
Beispiel #3
0
 public SpecializationInfo()
 {
     m = (Interop.SpecializationInfo*) Interop.Structure.Allocate (typeof (Interop.SpecializationInfo));
 }