Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     internetPlugin = InternetPlugin.GetInstance();
     internetPlugin.SetDebug(0);
     internetPlugin.setInternetCallbackListener(OnWifiConnect, OnWifiDisconnect, OnWifiSignalStrengthChange);
     internetPlugin.RegisterEvent();
 }
Beispiel #2
0
    public void Awake()
    {
        // Singleton
        _instance = this;
        DontDestroyOnLoad(gameObject);
        // Wifi tracker
        _internetPlugin = InternetPlugin.GetInstance();
        _internetPlugin.setInternetCallbackListener(OnWifiConnect, OnWifiDisconnect, OnWifiSignalStrengthChange);
        _internetPlugin.RegisterEvent();
        // FSM
        _fsm = StateMachine <States> .Initialize(this);

        _fsm.ChangeState(States.Away);
    }
Beispiel #3
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    // ******************** Signal Tracking ********************

    private void OnApplicationPause(bool val)
    {
        if (_internetPlugin != null)
        {
            if (val)
            {
                _internetPlugin.UnRegisterEvent();
            }
            else
            {
                _internetPlugin.RegisterEvent();
            }
        }
    }
Beispiel #4
0
 // Use this for initialization
 void Start()
 {
     internetPlugin = InternetPlugin.GetInstance();
     internetPlugin.SetDebug(0);
     internetPlugin.setInternetCallbackListener(OnWifiConnect,OnWifiDisconnect,OnWifiSignalStrengthChange);
     internetPlugin.RegisterEvent();
 }
Beispiel #5
0
 public void Awake()
 {
     _internetPlugin = InternetPlugin.GetInstance();
     _internetPlugin.setInternetCallbackListener(OnWifiConnect, OnWifiDisconnect, OnWifiSignalStrengthChange);
     _internetPlugin.RegisterEvent();
 }