Beispiel #1
0
 /// <summary>
 /// Registers a daemon interface.
 /// </summary>
 /// <returns>The daemon's full id if added to the game, <c>null</c> otherwise.</returns>
 /// <param name="id">The daemon interface id to insert.</param>
 /// <param name="inter">The interface to add.</param>
 public static string RegisterDaemon(string id, Interface inter)
 {
     id = InternalUtility.Validate(id, "Daemon", inter.GetType().FullName, true);
     if (ModDaemons.ContainsKey(id))
     {
         return(null);
     }
     ModDaemons.Add(id, inter);
     return(id);
 }
 public static string RegisterPort(string id, Type port)
 {
     id = InternalUtility.Validate(id, "Port Type", $"[{port}]", true);
     if (PortTypes.ContainsKey(id))
     {
         return(null);
     }
     port.PortId = id;
     PortTypes.Add(id, port);
     return(id);
 }
Beispiel #3
0
        /// <summary>
        /// Adds an executable interface by id.
        /// </summary>
        /// <returns>The full mod id if added to the game, <c>null</c> otherwise.</returns>
        /// <param name="id">The Executable Identifier to try and add.</param>
        /// <param name="inter">The interface object.</param>
        public static string RegisterExecutable(string id, Interface inter)
        {
            id = InternalUtility.Validate(id, "Executable Interface", inter.GetType().FullName, true);
            if (ModExecutables.ContainsKey(id))
            {
                return(null);
            }
            var type     = inter.GetType();
            var fileData = GenerateFileDataString(type.Assembly.GetName().Name, type.FullName, id);

            if (fileData.Length < 1 || ModExecutables.Any(pair => pair.Value.Item2 == fileData))
            {
                throw new ArgumentException("created data for '" + id + "' is not unique");
            }
            ModExecutables.Add(id, new Tuple <Interface, string>(inter, fileData));
            return(id);
        }
        public static string RegisterExtension(string id, Info extensionInfo)
        {
            id = InternalUtility.Validate(id, "Extension", extensionInfo.GetType().FullName, true, true);
            if (ModExtensions.ContainsKey(id))
            {
                return(null);
            }

            extensionInfo.Id = id;
            Texture2D t = null;

            if (File.Exists(extensionInfo.LogoPath))
            {
                using (var fs = File.OpenRead(extensionInfo.LogoPath))
                    t = Texture2D.FromStream(Game1.getSingleton().GraphicsDevice, fs);
            }
            ModExtensions.Add(id, new Tuple <Info, Texture2D, GUI.Button>(extensionInfo, t,
                                                                          new GUI.Button(-1, -1, 450, 50,
                                                                                         Utility.ActiveModId + ": "
                                                                                         + extensionInfo.Name,
                                                                                         Color.White)));
            return(id);
        }