Beispiel #1
0
 /// <description>
 /// Get the object's scale.
 /// </description>
 /// <returns>object scale as a Point3F</returns>
 public Point3F GetScale()
 {
     InternalUnsafeMethods.GetScale__Args _args = new InternalUnsafeMethods.GetScale__Args()
     {
     };
     Point3F.InternalStruct _engineResult = InternalUnsafeMethods.GetScale()(ObjectPtr, _args);
     return(new Point3F(_engineResult));
 }
Beispiel #2
0
 /// <summary>Get any scaling on the specified device and action.</summary>
 /// <description>
 /// 
 /// </description>
 /// <param name="device">The device that was bound. Can be keyboard, mouse, joystick or gamepad.</param>
 /// <param name="action">The device action that was bound. The action is dependant upon the device. Specify a key for keyboards.</param>
 /// <returns>Any scaling applied to the specified device and action.</returns>
 /// <code>
 /// %scale = %moveMap.getScale( "gamepad", "thumbrx");
 /// </code>
 public float GetScale(string device, string action) {
      InternalUnsafeMethods.GetScale__Args _args = new InternalUnsafeMethods.GetScale__Args() {
         device = device,
         action = action,
      };
      float _engineResult = InternalUnsafeMethods.GetScale()(ObjectPtr, _args);
      return _engineResult;
 }