Beispiel #1
0
 public override void OnInternalGameEvent(World world, InternalGameEvent internalGameEvent)
 {
     if (internalGameEvent.Type == InternalEventType.GO_TO_LEVEL)
     {
         this.nextLevelNodeName = internalGameEvent.Details;
     }
 }
Beispiel #2
0
 public override void OnInternalGameEvent(World world, InternalGameEvent internalGameEvent)
 {
     if (internalGameEvent.Type == InternalEventType.GO_TO_WORLD)
     {
         this.nextWorldNodeName = internalGameEvent.Details;
     }
     else
     {
         this.currentWorldNode.OnInternalGameEvent(world, internalGameEvent);
     }
 }
Beispiel #3
0
 public virtual void OnInternalGameEvent(World world, InternalGameEvent internalGameEvent)
 {
 }
Beispiel #4
0
 public void NotifyInternalGameEvent(InternalGameEvent internalGameEvent)
 {
     this.gameNode.OnInternalGameEvent(this, internalGameEvent);
 }
Beispiel #5
0
 public override void OnInternalGameEvent(World world, InternalGameEvent internalGameEvent)
 {
 }