Beispiel #1
0
        /// <summary>
        /// Simple buckling effect calculation:
        /// This is only example: braced (non-sway) structure and single curvature!
        /// </summary>
        /// <param name="obj">cref="BeamElement" object or cref="ColumnElement" object.</param>
        private void ModifyForcesBecauseOfBuckling(ObjectDataBase obj)
        {
            ColumnElement elem = obj as ColumnElement;

            CodeCheckingConcreteExample.Main.LabelColumn rcLabelColumn = elem.Label as CodeCheckingConcreteExample.Main.LabelColumn;
            bool dirY = rcLabelColumn.EnabledInternalForces.Contains(ConcreteTypes.EnabledInternalForces.MY);
            bool dirZ = rcLabelColumn.EnabledInternalForces.Contains(ConcreteTypes.EnabledInternalForces.MZ);

            dirY &= rcLabelColumn.BucklingDirectionY;
            dirZ &= rcLabelColumn.BucklingDirectionZ;
            if (dirY || dirZ)
            {
                double lambdaLim = 15.0;
                double lambdaY   = 0;
                double lambdaZ   = 0;
                double length    = elem.Info.GeomLength();

                bool modifMy = false;
                bool modifMz = false;
                if (dirY)
                {
                    lambdaY = (length * rcLabelColumn.LengthCoefficientY) / elem.Info.SectionsParams.AtTheBeg.Characteristics.ry;
                    modifMy = lambdaY > lambdaLim;
                }
                if (dirZ)
                {
                    lambdaZ = (length * rcLabelColumn.LengthCoefficientZ) / elem.Info.SectionsParams.AtTheBeg.Characteristics.rz;
                    modifMz = lambdaZ > lambdaLim;
                }
                double additionalMy = 0;
                double additionalMz = 0;
                double My           = 0;
                double Mz           = 0;
                double N            = 0;
                double dimY         = elem.Info.SectionsParams.AtTheBeg.Dimensions.vpy + elem.Info.SectionsParams.AtTheBeg.Dimensions.vy;
                double dimZ         = elem.Info.SectionsParams.AtTheBeg.Dimensions.vpz + elem.Info.SectionsParams.AtTheBeg.Dimensions.vz;
                foreach (SectionDataBase sd in elem.ListSectionData)
                {
                    ColumnSection sec = sd as ColumnSection;
                    if (sec != null)
                    {
                        foreach (InternalForcesBase forces in sec.ListInternalForces)
                        {
                            InternalForcesLinear f = forces as InternalForcesLinear;
                            if (f != null)
                            {
                                if (f.Forces.LimitState == ForceLimitState.Uls)
                                {
                                    CalcPointLinear calcPoint = sec.CalcPoint as CalcPointLinear;
                                    N = f.Forces.ForceFx;
                                    if (N > Double.Epsilon)
                                    {
                                        if (dirY)
                                        {
                                            My                 = f.Forces.MomentMy;
                                            additionalMy       = (-0.002 * N / dimZ);
                                            additionalMy      *= rcLabelColumn.LengthCoefficientY * rcLabelColumn.LengthCoefficientY;
                                            additionalMy      *= (calcPoint.CoordAbsolute * calcPoint.CoordAbsolute - length * calcPoint.CoordAbsolute);
                                            f.Forces.MomentMy += f.Forces.MomentMy > 0.0 ? additionalMy : -additionalMy;
                                        }
                                        if (dirZ)
                                        {
                                            Mz                 = f.Forces.MomentMz;
                                            additionalMz       = (-0.002 * N / dimY);
                                            additionalMz      *= rcLabelColumn.LengthCoefficientZ * rcLabelColumn.LengthCoefficientZ;
                                            additionalMz      *= (calcPoint.CoordAbsolute * calcPoint.CoordAbsolute - length * calcPoint.CoordAbsolute);
                                            f.Forces.MomentMz += f.Forces.MomentMz > 0.0 ? additionalMz : -additionalMz;
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Runs calculation\operations for cref="BeamSection" and cref="ColumnSection".
        /// </summary>
        /// <param name="obj">cref="BeamSection" object or cref="ColumnSection" object.</param>
        /// <returns>Result of calculation.</returns>
        public bool Run(ObjectDataBase obj)
        {
            SectionDataBase sectionData = obj as SectionDataBase;

            if (obj != null)
            {
                CommonParameters commParams = Parameters as CommonParameters;

                ForceResultsCache cache = null;
                if (commParams != null)
                {
                    cache = commParams.ResultCache;
                }

                Section sec = null;

                switch (sectionData.Category)
                {
                default:
                    break;

                case Autodesk.Revit.DB.BuiltInCategory.OST_ColumnAnalytical:
                    if (sectionData is ColumnSection)
                    {
                        ColumnSection section = sectionData as ColumnSection;

                        if (section.Info != null)
                        {
                            SectionsInfo secInfo = section.Info.Sections.AtTheBeg;

                            if (secInfo.Sections.Count > 0)
                            {
                                sec = secInfo.Sections[0];
                            }
                        }
                    }
                    break;

                case Autodesk.Revit.DB.BuiltInCategory.OST_BeamAnalytical:
                    if (sectionData is BeamSection && sectionData.Label is LabelBeam)
                    {
                        BeamSection section = sectionData as BeamSection;
                        LabelBeam   label   = sectionData.Label as LabelBeam;

                        if (section.Info != null)
                        {
                            SectionsInfo secInfo = section.Info.Sections.AtTheBeg;

                            if (secInfo.Sections.Count > 0)
                            {
                                sec = secInfo.Sections[0];

                                if (label.SlabBeamInteraction == ConcreteTypes.BeamSectionType.WithSlabBeamInteraction && section.Info.Slabs != null && section.Info.Slabs.TSection != null)
                                {
                                    int    nbrPoints      = (sec.Contour != null && sec.Contour.Points != null) ? sec.Contour.Points.Count : 0;
                                    double relativeX      = (section.CalcPoint as CalcPointLinear).CoordRelative;
                                    double maxFlangeWidth = 0.5 * section.Info.SectionsParams.AtThePoint(relativeX).Dimensions.h;
                                    sec = section.Info.Slabs.TSection.GetContour(relativeX, maxFlangeWidth, maxFlangeWidth);
                                    if (sec.Contour.Points.Count != nbrPoints)
                                    {
                                        section.IsTSection = true;
                                        section.DesignInfo.Add(Resources.ResourceManager.GetString("SlabBeamInteraction"));
                                    }
                                }
                            }
                        }
                    }
                    break;
                }

                switch (sectionData.Category)
                {
                default:
                    break;

                case Autodesk.Revit.DB.BuiltInCategory.OST_ColumnAnalytical:
                case Autodesk.Revit.DB.BuiltInCategory.OST_BeamAnalytical:
                    if (sectionData is LinearSection)
                    {
                        LinearSection section = sectionData as LinearSection;

                        if (sec != null && sec.Contour != null)
                        {
                            foreach (Autodesk.Revit.DB.XYZ p in sec.Contour.Points)
                            {
                                section.Geometry.Add(p.X, p.Y);
                            }

                            Autodesk.Revit.DB.XYZ pmin = sec.GetMinimumBoundary();
                            Autodesk.Revit.DB.XYZ pmax = sec.GetMaximumBoundary();
                            section.Width  = Math.Abs(pmin.X - pmax.X);
                            section.Height = Math.Abs(pmin.Y - pmax.Y);
                        }


                        if (cache != null)
                        {
                            IList <ForceLoadCaseDescriptor> loadCaseDescriptors = cache.GetLoadCaseDescriptors();
                            List <double> vFx = cache.GetForceForPoint(sectionData.ElementId, loadCaseDescriptors, sectionData.CalcPoint, ForceType.Fx);
                            List <double> vFy = cache.GetForceForPoint(sectionData.ElementId, loadCaseDescriptors, sectionData.CalcPoint, ForceType.Fy);
                            List <double> vFz = cache.GetForceForPoint(sectionData.ElementId, loadCaseDescriptors, sectionData.CalcPoint, ForceType.Fz);
                            List <double> vMx = cache.GetForceForPoint(sectionData.ElementId, loadCaseDescriptors, sectionData.CalcPoint, ForceType.Mx);
                            List <double> vMy = cache.GetForceForPoint(sectionData.ElementId, loadCaseDescriptors, sectionData.CalcPoint, ForceType.My);
                            List <double> vMz = cache.GetForceForPoint(sectionData.ElementId, loadCaseDescriptors, sectionData.CalcPoint, ForceType.Mz);

                            List <double> vUx = cache.GetForceForPoint(sectionData.ElementId, loadCaseDescriptors, sectionData.CalcPoint, ForceType.Ux);
                            List <double> vUy = cache.GetForceForPoint(sectionData.ElementId, loadCaseDescriptors, sectionData.CalcPoint, ForceType.Uy);
                            List <double> vUz = cache.GetForceForPoint(sectionData.ElementId, loadCaseDescriptors, sectionData.CalcPoint, ForceType.Uz);

                            int i = -1;
                            foreach (ForceLoadCaseDescriptor cas in loadCaseDescriptors)
                            {
                                i++;
                                InternalForcesLinear    linForces = new InternalForcesLinear();
                                InternalForcesContainer forces    = new InternalForcesContainer();

                                forces.CaseName   = cas.Name;
                                forces.LimitState = cas.State;

                                forces.ForceFx      = vFx.Count == 0 ? 0.0 : vFx[i];
                                forces.ForceFy      = vFy.Count == 0 ? 0.0 : vFy[i];
                                forces.ForceFz      = vFz.Count == 0 ? 0.0 : vFz[i];
                                forces.MomentMx     = vMx.Count == 0 ? 0.0 : vMx[i];
                                forces.MomentMy     = vMy.Count == 0 ? 0.0 : vMy[i];
                                forces.MomentMz     = vMz.Count == 0 ? 0.0 : vMz[i];
                                forces.DeflectionUx = vUx.Count == 0 ? 0.0 : vUx[i];
                                forces.DeflectionUy = vUy.Count == 0 ? 0.0 : vUy[i];
                                forces.DeflectionUz = vUz.Count == 0 ? 0.0 : vUz[i];

                                linForces.Forces = forces;

                                section.ListInternalForces.Add(linForces);
                            }
                        }
                    }
                    break;
                }
            }
            return(true);
        }
Beispiel #3
0
        /// <summary>
        /// Example explaining how to use force modification for beam:
        /// additonal minimum bending moment over support M=0.1*Mmax in ULS
        /// </summary>
        /// <param name="obj">cref="BeamElement" object or cref="ColumnElement" object.</param>
        private void ModifySupportForces(ObjectDataBase obj)
        {
            BeamElement elem              = obj as BeamElement;
            double      maximumM          = Double.MinValue;
            double      maximumL          = Double.MinValue;
            double      minimumL          = Double.MaxValue;
            int         beginIndexSupport = -1;
            int         endIndexSupport   = -1;
            int         index             = 0;
            bool        isMaximumM        = false;

            foreach (SectionDataBase sd in elem.ListSectionData)
            {
                BeamSection     sec       = sd as BeamSection;
                CalcPointLinear calcPoint = sec.CalcPoint as CalcPointLinear;
                if (calcPoint != null)
                {
                    if (maximumL < calcPoint.CoordRelative)
                    {
                        maximumL        = calcPoint.CoordRelative;
                        endIndexSupport = index;
                    }
                    if (minimumL > calcPoint.CoordRelative)
                    {
                        minimumL          = calcPoint.CoordRelative;
                        beginIndexSupport = index;
                    }
                }
                if (sec != null)
                {
                    foreach (InternalForcesBase forces in sec.ListInternalForces)
                    {
                        InternalForcesLinear f = forces as InternalForcesLinear;
                        if (f != null)
                        {
                            if (f.Forces.LimitState == ForceLimitState.Uls)
                            {
                                if (maximumM < f.Forces.MomentMy)
                                {
                                    maximumM   = f.Forces.MomentMy;
                                    isMaximumM = true;
                                }
                            }
                        }
                    }
                }
                index++;
            }
            if (isMaximumM)
            {
                if (beginIndexSupport > -1)
                {
                    BeamSection bs = elem.ListSectionData[beginIndexSupport] as BeamSection;
                    if (bs != null)
                    {
                        InternalForcesLinear f = new InternalForcesLinear();
                        f.Forces.LimitState = ForceLimitState.Uls;
                        f.Forces.MomentMy   = 0.1 * maximumM;
                        bs.ListInternalForces.Add(f);
                    }
                }
                if (endIndexSupport > -1)
                {
                    BeamSection bs = elem.ListSectionData[endIndexSupport] as BeamSection;
                    if (bs != null)
                    {
                        InternalForcesLinear f = new InternalForcesLinear();
                        f.Forces.LimitState = ForceLimitState.Uls;
                        f.Forces.MomentMy   = 0.1 * maximumM;
                        bs.ListInternalForces.Add(f);
                    }
                }
            }
        }