Beispiel #1
0
        private void Dispose(bool disposing)
        {
            if (!Disposed)
            {
                if (disposing)
                {
                    foreach (var partkv in Parts)
                    {
                        partkv.Value.PartStream?.Dispose();
                    }
                    Parts.Clear();
                    InternalDirectories.Clear();
                }
                // TODO: free unmanaged resources (unmanaged objects) and override a finalizer below.
                // TODO: set large fields to null.

                Disposed = true;
            }
        }
Beispiel #2
0
        /// <summary>
        /// The main Load function, the related parts need to be numbered correctly as "archivename_01.vpk" and so forth
        /// </summary>
        /// <param name="mainPartStream"></param>
        /// <param name="filename"></param>
        /// <param name="version"></param>
        /// <param name="parts"></param>
        public void Load(Stream mainPartStream, string filename = "", VpkVersions.Versions version = VpkVersions.Versions.V1, Dictionary <Stream, string> parts = null)
        {
            if (Loaded)
            {
                throw new NotSupportedException("Tried to call Load on a VpkArchive that is already loaded, dispose and create a new one instead");
            }

            if (string.IsNullOrEmpty(filename))
            {
                filename = "stream_dir.vpk";
            }

            if (version == VpkVersions.Versions.V1)
            {
                Reader = new VpkReaderV1(mainPartStream);
            }
            else if (version == VpkVersions.Versions.V2)
            {
                Reader = new VpkReaderV2(mainPartStream);
            }

            var hdr = Reader.ReadArchiveHeader();

            if (!hdr.Verify())
            {
                throw new ArchiveParsingException("Invalid archive header");
            }

            //Jvs: moved these down here as we want the header error as soon as possible
            AddMainPart(filename, mainPartStream);

            if (parts?.Count > 0)
            {
                LoadParts(parts);
            }

            InternalDirectories.AddRange(Reader.ReadDirectories(this));

            Loaded = true;
        }