private void ParseInspectionList(Internal.ByteArray message) { bool isPlayer = message.ReadBoolean(); int size = message.ReadUnsignedByte(); for (int i = 0; i < size; i++) { var @object = ReadObjectInstance(message); if (isPlayer) { var slot = message.ReadEnum <ClothSlots>(); } int imbuementSlots = message.ReadUnsignedByte(); for (int j = 0; j < imbuementSlots; j++) { int imbuementID = message.ReadUnsignedByte(); } int details = message.ReadUnsignedByte(); for (int j = 0; j < details; j++) { string name = message.ReadString(); string description = message.ReadString(); } } }
private void ParseBuddyAdd(Internal.ByteArray message) { uint creatureID = message.ReadUnsignedInt(); string name = message.ReadString(); string desc = string.Empty; uint icon = 0; bool notifyLogin = false; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameAdditionalVipInfo)) { desc = message.ReadString(); icon = message.ReadUnsignedInt(); notifyLogin = message.ReadBoolean(); } byte status = message.ReadUnsignedByte(); List <byte> groups; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameBuddyGroups)) { int count = message.ReadUnsignedByte(); groups = new List <byte>(count); for (int i = 0; i < count; i++) { groups.Add(message.ReadUnsignedByte()); } } }
private void ParseBasicData(Internal.ByteArray message) { bool premium = message.ReadBoolean(); if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GamePremiumExpiration)) { uint premiumExpiration = message.ReadUnsignedInt(); } byte vocation = message.ReadUnsignedByte(); if (OpenTibiaUnity.GameManager.ClientVersion >= 1100) { bool hasReachedMain = message.ReadBoolean(); } List <byte> spells = new List <byte>(); ushort spellsCount = message.ReadUnsignedShort(); for (int i = 0; i < spellsCount; i++) { spells.Add(message.ReadUnsignedByte()); } if (Player) { //_player.PremiumStatus = premium; //_player.PremiumExpiration = premiumExpiration; //_player.Vocation = vocation; //_player.ReachedMain = hasReachedMain; } }
private void ParseMarketEnter(Internal.ByteArray message) { ulong balance; if (OpenTibiaUnity.GameManager.ClientVersion >= 981) { balance = message.ReadUnsignedLong(); } else { balance = message.ReadUnsignedInt(); } int vocation = -1; if (OpenTibiaUnity.GameManager.ClientVersion < 950) { vocation = message.ReadUnsignedByte(); } int offers = message.ReadUnsignedByte(); int depotCount = message.ReadUnsignedByte(); for (int i = 0; i < depotCount; i++) { message.ReadUnsignedShort(); // objectId message.ReadUnsignedShort(); // objectCount } }
private void ParseDeath(Internal.ByteArray message) { var deathType = DeathType.DeathTypeRegular; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameDeathType)) { deathType = (DeathType)message.ReadUnsignedByte(); } int penalty = 100; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GamePenalityOnDeath) && deathType == DeathType.DeathTypeRegular) { penalty = message.ReadUnsignedByte(); } bool useDeathRedemption = false; if (OpenTibiaUnity.GameManager.ClientVersion >= 1120) { useDeathRedemption = message.ReadBoolean(); } // TODO death actions... //LocalPlayer.OnDeath(deathType, penalty); }
private void ParseCreatureMarks(Internal.ByteArray message) { int length; if (OpenTibiaUnity.GameManager.ClientVersion >= 1035) { length = 1; } else { length = message.ReadUnsignedByte(); } for (int i = 0; i < length; i++) { uint creatureId = message.ReadUnsignedInt(); bool permenant = message.ReadUnsignedByte() != 1; byte mark = message.ReadUnsignedByte(); var creature = CreatureStorage.GetCreature(creatureId); if (!!creature) { creature.Marks.SetMark(permenant ? MarkType.Permenant : MarkType.OneSecondTemp, mark); CreatureStorage.InvalidateOpponents(); } else { throw new System.Exception("ProtocolGame.ParseCreatureMarks: Unknown creature id: " + creatureId); } } }
private void ParsePlayerGoods(Internal.ByteArray message) { long money; if (OpenTibiaUnity.GameManager.ClientVersion >= 973) { money = message.ReadLong(); } else { money = message.ReadInt(); } var goods = new List <Container.InventoryTypeInfo>(); int size = message.ReadUnsignedByte(); for (int i = 0; i < size; i++) { ushort objectId = message.ReadUnsignedShort(); int amount = message.ReadUnsignedByte(); goods.Add(new Container.InventoryTypeInfo(objectId, 0, amount)); } OpenTibiaUnity.ContainerStorage.PlayerGoods = goods; OpenTibiaUnity.ContainerStorage.PlayerMoney = money; }
private void ParseDeleteInContainer(Internal.ByteArray message) { byte containerId = message.ReadUnsignedByte(); ushort slot; Appearances.ObjectInstance appendObject = null; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameContainerPagination)) { slot = message.ReadUnsignedShort(); ushort itemId = message.ReadUnsignedShort(); if (itemId != 0) { appendObject = ReadObjectInstance(message, itemId); } } else { slot = message.ReadUnsignedByte(); } var containerView = ContainerStorage.GetContainerView(containerId); if (!!containerView) { containerView.RemoveObject(slot, appendObject); } }
private void ParsePreyPrices(Internal.ByteArray message) { message.ReadUnsignedInt(); // rerollPrice in gold if (OpenTibiaUnity.GameManager.ClientVersion >= 1190) { message.ReadUnsignedByte(); // unknown message.ReadUnsignedByte(); // selectCreatureDirectly in preyWildCards } }
private void ParseAmbientLight(Internal.ByteArray message) { int intensity = message.ReadUnsignedByte(); int rawColor = message.ReadUnsignedByte(); var color = Colors.ColorFrom8Bit(rawColor); WorldMapStorage.SetAmbientLight(color, intensity); }
private void ParsePremiumTrigger(Internal.ByteArray message) { int triggers = message.ReadUnsignedByte(); for (int i = 0; i < triggers; i++) { message.ReadUnsignedByte(); // trigger // TODO } }
private void ParseUpdateLootContainers(Internal.ByteArray message) { byte unknown = message.ReadUnsignedByte(); int count = message.ReadUnsignedByte(); for (int i = 0; i < count; i++) { var type = message.ReadEnum <ObjectCategory>(); ushort objectId = message.ReadUnsignedShort(); } }
private void ParseDailyRewardHistory(Internal.ByteArray message) { int count = message.ReadUnsignedByte(); for (int i = 0; i < count; i++) { var timestamp = message.ReadUnsignedInt(); // timestamp message.ReadUnsignedByte(); // some state (0: none, 1: active[green]) message.ReadString(); // description message.ReadUnsignedShort(); // streak } }
private Creatures.Skill ReadSkill(Internal.ByteArray message, bool special = false) { int level; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameDoubleSkills)) { level = message.ReadUnsignedShort(); } else { level = message.ReadUnsignedByte(); } int baseLevel; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameSkillsBase)) { if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameBaseSkillU16)) { baseLevel = message.ReadUnsignedShort(); } else { baseLevel = message.ReadUnsignedByte(); } } else { baseLevel = level; } if (!special && OpenTibiaUnity.GameManager.GetFeature(GameFeature.GamePercentSkillU16)) { ushort loyaltyBonus = message.ReadUnsignedShort(); } float percentage = 0.0f; if (!special) { if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GamePercentSkillU16)) { percentage = message.ReadUnsignedShort() / 100f; } else { percentage = message.ReadUnsignedByte(); } } return(new Creatures.Skill(level, baseLevel, percentage)); }
private void ParseOpenContainer(Internal.ByteArray message) { byte containerId = message.ReadUnsignedByte(); var objectIcon = ReadObjectInstance(message); string name = message.ReadString(); byte nOfSlotsPerPage = message.ReadUnsignedByte(); // capacity of shown view bool isSubContainer = message.ReadBoolean(); bool isDragAndDropEnabled = true; bool isPaginationEnabled = false; int nOfTotalObjects = 0; int indexOfFirstObject = 0; int nOfContentObjects = 0; // objects in the current shown view // if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameContainerPagination)) { isDragAndDropEnabled = message.ReadBoolean(); isPaginationEnabled = message.ReadBoolean(); nOfTotalObjects = message.ReadUnsignedShort(); indexOfFirstObject = message.ReadUnsignedShort(); nOfContentObjects = message.ReadUnsignedByte(); if (nOfContentObjects > nOfSlotsPerPage) { throw new System.Exception("ProtocolGame.ParseOpenContainer: Number of content objects " + nOfContentObjects + " exceeds number of slots per page " + nOfSlotsPerPage); } if (nOfContentObjects > nOfTotalObjects) { throw new System.Exception("Connection.readSCONTAINER: Number of content objects " + nOfContentObjects + " exceeds number of total objects " + nOfTotalObjects); } } else { nOfContentObjects = message.ReadUnsignedByte(); nOfTotalObjects = nOfContentObjects; if (nOfContentObjects > nOfSlotsPerPage) { throw new System.Exception("ProtocolGame.ParseOpenContainer: Number of content objects " + nOfContentObjects + " exceeds the capaciy " + nOfSlotsPerPage); } } var containerView = ContainerStorage.CreateContainerView(containerId, objectIcon, name, isSubContainer, isDragAndDropEnabled, isPaginationEnabled, nOfSlotsPerPage, nOfTotalObjects - nOfContentObjects, indexOfFirstObject); for (int i = 0; i < nOfContentObjects; i++) { containerView.AddObject(indexOfFirstObject + i, ReadObjectInstance(message)); } }
private void ParseSetTactics(Internal.ByteArray message) { int attackMode = message.ReadUnsignedByte(); int chaseMode = message.ReadUnsignedByte(); int secureMode = message.ReadUnsignedByte(); int pvpMode = message.ReadUnsignedByte(); OpenTibiaUnity.GameManager.onTacticsChangeEvent.Invoke( (CombatAttackModes)attackMode, (CombatChaseModes)chaseMode, secureMode == 1, (CombatPvPModes)pvpMode); }
private void ParseBuddyGroupData(Internal.ByteArray message) { int groups = message.ReadUnsignedByte(); for (int i = 0; i < groups; i++) { message.ReadUnsignedByte(); // id message.ReadString(); // name message.ReadUnsignedByte(); // idk } message.ReadUnsignedByte(); // premium/free iirc (since free players are allowed only for 5 groups) }
private void ParseMarketDetail(Internal.ByteArray message) { ushort objectId = message.ReadUnsignedShort(); var last = MarketDetails.Weight; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameImbuing)) { last = MarketDetails.ImbuementSlots; } Dictionary <MarketDetails, string> details = new Dictionary <MarketDetails, string>(); for (var i = MarketDetails.First; i <= last; i++) { int strLen = message.ReadUnsignedShort(); if (strLen == 0) { continue; } details.Add(i, message.ReadString(strLen)); } int time = DateTime.Now.Second / 1000 * Constants.SecondsPerDay; int ctime = time; int count = message.ReadUnsignedByte(); for (int i = 0; i < count; i++) { uint transactions = message.ReadUnsignedInt(); uint totalPrice = message.ReadUnsignedInt(); uint maximumPrice = message.ReadUnsignedInt(); uint minimumPrice = message.ReadUnsignedInt(); ctime -= Constants.SecondsPerDay; } ctime = time; count = message.ReadUnsignedByte(); for (int i = 0; i < count; i++) { uint transactions = message.ReadUnsignedInt(); uint totalPrice = message.ReadUnsignedInt(); uint maximumPrice = message.ReadUnsignedInt(); uint minimumPrice = message.ReadUnsignedInt(); ctime -= Constants.SecondsPerDay; } }
private void ParseNPCOffer(Internal.ByteArray message) { // todo, i believe tibia added extra data to detect currency string npcName = null; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameNameOnNpcTrade)) { npcName = message.ReadString(); } var buyObjects = new List <Trade.TradeObjectRef>(); var sellObjects = new List <Trade.TradeObjectRef>(); int listCount; if (OpenTibiaUnity.GameManager.ClientVersion >= 900) { listCount = message.ReadUnsignedShort(); } else { listCount = message.ReadUnsignedByte(); } for (int i = 0; i < listCount; i++) { ushort objectID = message.ReadUnsignedShort(); ushort objectData = message.ReadUnsignedByte(); string name = message.ReadString(); uint weight = message.ReadUnsignedInt(); uint buyPrice = message.ReadUnsignedInt(); uint sellPrice = message.ReadUnsignedInt(); if (buyPrice > 0) { buyObjects.Add(new Trade.TradeObjectRef(objectID, objectData, name, buyPrice, weight)); } if (sellPrice > 0) { sellObjects.Add(new Trade.TradeObjectRef(objectID, objectData, name, sellPrice, weight)); } } OpenTibiaUnity.GameManager.onRequestNPCTrade.Invoke(npcName, buyObjects, sellObjects); }
private ObjectInstance ReadObjectInstance(Internal.ByteArray message, int id = -1) { if (id == -1) { id = message.ReadUnsignedShort(); } if (id == 0) { return(null); } else if (id <= AppearanceInstance.Creature) { throw new System.Exception("ProtocolGameUtility.ReadObjectInstance: Invalid type (id = " + id + ")"); } var @object = AppearanceStorage.CreateObjectInstance((uint)id, 0); if (!@object) { throw new System.Exception("ProtocolGameUtility.ReadObjectInstance: Invalid instance with id " + id); } if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameObjectMarks)) { @object.Marks.SetMark(MarkType.Permenant, message.ReadUnsignedByte()); } if (@object.Type.IsStackable || @object.Type.IsFluidContainer || @object.Type.IsSplash) { @object.Data = message.ReadUnsignedByte(); } if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameItemAnimationPhase)) { if (@object.Type.FrameGroups[(int)Protobuf.Shared.FrameGroupType.Idle].SpriteInfo.IsAnimation) { int phase = message.ReadUnsignedByte(); @object.Phase = phase == 0 ? Constants.PhaseAutomatic : phase; } } if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameQuickLoot) && @object.Type.IsContainer) { message.ReadUnsignedByte(); // autolootIndex } return(@object); }
private void ParseResourceBalance(Internal.ByteArray message) { byte type = message.ReadUnsignedByte(); ulong balance = message.ReadUnsignedLong(); switch (type) { case (int)ResourceTypes.BankGold: //_player.BankGold = balance; break; case (int)ResourceTypes.InventoryGold: //_player.InventoryGold = balance; break; case (int)ResourceTypes.PreyBonusRerolls: if (!OpenTibiaUnity.GameManager.GetFeature(GameFeature.GamePrey)) { throw new System.Exception("ProtocolGame.ParseResourceBalance: Invalid resource type: " + type + "."); } //PreyManager.Insance.BonusRerollAmount = balance; break; case (int)ResourceTypes.CollectionTokens: if (!OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameRewardWall)) { throw new System.Exception("ProtocolGame.ParseResourceBalance: Invalid resource type: " + type + "."); } break; default: throw new System.Exception("ProtocolGame.ParseResourceBalance: Invalid resource type: " + type + "."); } }
private void ParseCancelWalk(Internal.ByteArray message) { int direction = message.ReadUnsignedByte(); var absolutePosition = Player.Position; if (absolutePosition == _lastSnapback) { _snapbackCount++; } else { _snapbackCount = 0; } _lastSnapback.Set(absolutePosition.x, absolutePosition.y, absolutePosition.z); if (_snapbackCount >= 16) { Player.StopAutowalk(true); CreatureStorage.SetAttackTarget(null, false); SendCancel(); _snapbackCount = 0; } Player.AbortAutowalk((Direction)direction); }
private void ParseOpenRewardWall(Internal.ByteArray message) { message.ReadBoolean(); // openedFromShrine message.ReadUnsignedInt(); // timestamp for the player to be able to take the reward (0 = able) message.ReadUnsignedByte(); // currentRewardIndex bool showWarningWhenCollecting = message.ReadUnsignedByte() != 0; // showWarningWhenCollecting if (showWarningWhenCollecting) { message.ReadString(); // warningMessage } message.ReadUnsignedInt(); // timestamp for the streak to expire (0 = won't expire until server save) message.ReadUnsignedShort(); // current streak message.ReadUnsignedShort(); // unknown }
public static uint CalculateAdler32Checksum(Internal.ByteArray byteArray, int offset = 0, int length = 0) { if (byteArray == null) { throw new ArgumentNullException("Adler32Checksum.CalculateAdler32Checksum: Invalid input."); } if (offset >= byteArray.Length) { throw new ArgumentOutOfRangeException("Adler32Checksum.CalculateAdler32Checksum: Invalid offset."); } uint a = 1; uint b = 0; int i = 0; byteArray.Position = offset; while (byteArray.BytesAvailable > 0 && (length == 0 || i < length)) { a = (a + byteArray.ReadUnsignedByte()) % ModAdler; b = (b + a) % ModAdler; i++; } a &= 65535; b &= 65535; return((b << 16) | a); }
private void ParseLoginWait(Internal.ByteArray message) { string waitMessage = message.ReadString(); int waitTime = message.ReadUnsignedByte(); onLoginWait.Invoke(waitMessage, waitTime); }
private void ParseGmActions(Internal.ByteArray message) { int numViolationReasons = 20; var clientVersion = OpenTibiaUnity.GameManager.ClientVersion; if (clientVersion >= 850) { numViolationReasons = 20; } else if (clientVersion >= 840) { numViolationReasons = 23; } else { numViolationReasons = 32; } List <byte> actions = new List <byte>(); for (int i = 0; i < numViolationReasons; i++) { actions.Add(message.ReadUnsignedByte()); } }
private void ParseChallange(Internal.ByteArray message) { uint timestamp = message.ReadUnsignedInt(); byte challange = message.ReadUnsignedByte(); SendLogin(timestamp, challange); SetConnectionState(ConnectionState.ConnectingStage2, false); }
private void ParseTextEffect(Internal.ByteArray message) { var position = message.ReadPosition(); int color = message.ReadUnsignedByte(); string text = message.ReadString(); WorldMapStorage.AddTextualEffect(position, color, text); }
private void ParseMarketBrowse(Internal.ByteArray message) { ushort var = message.ReadUnsignedShort(); // this must match the current object id int count = message.ReadUnsignedByte(); for (int i = 0; i < count; i++) { ReadMarketOffer(message, MarketOfferTypes.Buy, var); } count = message.ReadUnsignedByte(); for (int i = 0; i < count; i++) { ReadMarketOffer(message, MarketOfferTypes.Sell, var); } }
private void ParseCreateOnMap(Internal.ByteArray message) { var absolutePosition = message.ReadPosition(); if (!WorldMapStorage.IsVisible(absolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseCreateOnMap: Co-ordinate " + absolutePosition + " is out of range."); } var mapPosition = WorldMapStorage.ToMap(absolutePosition); int stackPos = 255; if (OpenTibiaUnity.GameManager.ClientVersion >= 841) { stackPos = message.ReadUnsignedByte(); } int typeOrId = message.ReadUnsignedShort(); Appearances.ObjectInstance @object; if (typeOrId == Appearances.AppearanceInstance.Creature || typeOrId == Appearances.AppearanceInstance.OutdatedCreature || typeOrId == Appearances.AppearanceInstance.UnknownCreature) { var creature = ReadCreatureInstance(message, typeOrId, absolutePosition); if (creature.Id == Player.Id) { Player.StopAutowalk(true); } @object = AppearanceStorage.CreateObjectInstance(Appearances.AppearanceInstance.Creature, creature.Id); } else { @object = ReadObjectInstance(message, typeOrId); } if (stackPos == 255) { WorldMapStorage.PutObject(mapPosition, @object); } else { if (stackPos > Constants.MapSizeW) { throw new System.Exception("ProtocolGame.ParseCreateOnMap: Invalid stack position (" + stackPos + ")."); } WorldMapStorage.InsertObject(mapPosition, stackPos, @object); } if (absolutePosition.z == MiniMapStorage.PositionZ) { WorldMapStorage.UpdateMiniMap(mapPosition); uint color = WorldMapStorage.GetMiniMapColour(mapPosition); int cost = WorldMapStorage.GetMiniMapCost(mapPosition); MiniMapStorage.UpdateField(absolutePosition, color, cost, false); } }