void Start() { CurrentInterests = new Interests(); CurrentInterests.CopyFrom(AgentCategory.Interests); CurrentSocialInterests = new Interests(); CurrentSocialInterests.CopyFrom(AgentCategory.SocialInterests); _agentWalking = GetComponent <AgentWalking>(); RenderAttractedness(); _currentState = State.RandomWalking; _creationTime = Time.time; _exit = transform.position; _allRenderers = GetComponentsInChildren <Renderer>(); }