Beispiel #1
0
    private static RoomObjectBlueprint ControlRoomMicrophoneBlueprint()
    {
        RoomObjectBlueprint blueprint = new RoomObjectBlueprint(RoomObjectName.ControlRoomMicrophone)
                                        .WithName("Microphone")
                                        .WithMenuDescription("Test one, two")
                                        .WithObjectInteractions(new ObjectInteraction[]
        {
            ObjectInteraction.Create(ObjectInteractionType.Perform, "Speak", ObjectInteractionCharacterRole.CharacterAtRoomObject)
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("Everyone is listening to the instructions"))
        })
                                        .WithCharacterRoutines(new CharacterRoutineType[]
        {
            CharacterRoutineType.Create(CharacterRoutineTypeName.Sing)
        });

        return(blueprint);
    }
Beispiel #2
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    private static RoomObjectBlueprint GuitarBlueprint()
    {
        RoomObjectBlueprint blueprint = new RoomObjectBlueprint(RoomObjectName.Guitar)
                                        .WithName("Guitar")
                                        .WithMenuDescription("A mean guitar")
                                        .WithPrice(5)
                                        .WithObjectInteractions(new ObjectInteraction[]
        {
            ObjectInteraction.Create(ObjectInteractionType.Perform, "Guitar plays itself")
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("It is a self-playing guitar")),
            ObjectInteraction.Create(ObjectInteractionType.Perform, "Play guitar", ObjectInteractionCharacterRole.CharacterAtRoomObject)
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("A mean guitar")),
            ObjectInteraction.Create(ObjectInteractionType.Practice, "Learn playing the guitar", ObjectInteractionCharacterRole.CharacterInRoom)
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("Our hero hopes he will be as good Jimmy Hendrix one day."))
        });

        return(blueprint);
    }
Beispiel #3
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    private static RoomObjectBlueprint MixPanelBlueprint()
    {
        RoomObjectBlueprint blueprint = new RoomObjectBlueprint(RoomObjectName.MixPanel)
                                        .WithName("Mix panel")
                                        .WithMenuDescription("Turn everything up to 11")
                                        .WithObjectInteractions(new ObjectInteraction[]
        {
            ObjectInteraction.Create(ObjectInteractionType.Record, "Remix", ObjectInteractionCharacterRole.CharacterAtRoomObject)
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("The song now sounds even better")),
            ObjectInteraction.Create(ObjectInteractionType.Record, "Record song", ObjectInteractionCharacterRole.CharacterAtRoomObject)
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("A new song was recorded"))
        })
                                        .WithCharacterRoutines(new CharacterRoutineType[]
        {
        });

        return(blueprint);
    }
Beispiel #4
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    private static RoomObjectBlueprint PianoBlueprint()
    {
        RoomObjectBlueprint blueprint = new RoomObjectBlueprint(RoomObjectName.Piano)
                                        .WithName("Piano")
                                        .WithMenuDescription("Be more like Mozart")
                                        .WithPrice(15)
                                        .WithObjectInteractions(new ObjectInteraction[]
        {
            ObjectInteraction.Create(ObjectInteractionType.Perform, "Self-play")
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("It is a self-playing piano")),
            ObjectInteraction.Create(ObjectInteractionType.Perform, "Perform", ObjectInteractionCharacterRole.CharacterAtRoomObject)
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("Our hero is playing the guitar")),
            ObjectInteraction.Create(ObjectInteractionType.Practice, "Practice", ObjectInteractionCharacterRole.CharacterInRoom)
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("Our hero hopes he will play as Rachmaninov one day.")),
            ObjectInteraction.Create(ObjectInteractionType.Repair, "Repair", ObjectInteractionCharacterRole.CharacterAtRoomObject)
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("The piano is no longer broken!"))
        });

        return(blueprint);
    }
Beispiel #5
0
    private static RoomObjectBlueprint TelephoneBlueprint()
    {
        RoomObjectBlueprint blueprint = new RoomObjectBlueprint(RoomObjectName.Telephone)
                                        .WithName("Telephone")
                                        .WithMenuDescription("A classic black telephone")
                                        .WithObjectInteractions(new ObjectInteraction[]
        {
            ObjectInteraction.Create(ObjectInteractionType.Contact, "Call the police")
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("You asked the police to removed the loud, beared hippies from your studio")),
            ObjectInteraction.Create(ObjectInteractionType.Contact, "Order a pizza")
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("You ordered a pizza for the whole band")),
            ObjectInteraction.Create(ObjectInteractionType.Contact, "Organise a tour")
            .AddInteractionStep(InteractionStep.Create().WithSequenceLine("The band is going on tour again!"))
        })
                                        .WithCharacterRoutines(new CharacterRoutineType[]
        {
            CharacterRoutineType.Create(CharacterRoutineTypeName.MakePhoneCall)
        });

        return(blueprint);
    }