void HandleInteraction() { if (m_objectInHands) { DropTheThing(); MyEvent3.Post(gameObject); } else { var obj = FindClosestObjectInRange(); if (obj) { m_objectInHands = obj; m_objectInHands.OnPickup(gameObject); MyEvent3.Post(gameObject); } } }
void HandleInteraction() { if (m_objectInHands) { DropTheThing(); MyEvent3.Post(gameObject); } else { var obj = FindClosestObjectInRange(); if (obj) { m_objectInHands = obj; m_objectInHands.OnPickup(gameObject); MyEvent3.Post(gameObject); } } }