private void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else
        {
            throw new System.Exception("There cannot be more than on Inventory Menu instance, and this script can't be on anthing aside from the inventory menu");
        }

        canvasGroup           = GetComponent <CanvasGroup>();
        firstPersonController = FindObjectOfType <FirstPersonController>();
        interactWithLookedAt  = FindObjectOfType <InteractWithLookedAt>();
    }
Beispiel #2
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    private void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else
        {
            throw new System.Exception("There is already an instnace of InventoryMenu and there can only be one");
        }

        canvasGroup = GetComponent <CanvasGroup>();
        rigidbodyFirstPersonController = FindObjectOfType <RigidbodyFirstPersonController>();
        interactWithLookedAt           = FindObjectOfType <InteractWithLookedAt>();
        audioSource = GetComponent <AudioSource>();
    }