public static void TriggerEvent(IntegerEventName eventName, int argument) { UnityEvent <int> thisEvent = null; if (Instance.m_eventWithIntDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.Invoke(argument); } }
public static void StopListening(IntegerEventName eventName, UnityAction <int> listener) { if (m_eventManager == null) { return; } UnityEvent <int> thisEvent = null; if (Instance.m_eventWithIntDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.RemoveListener(listener); } }
public static void StartListening(IntegerEventName eventName, UnityAction <int> listener) { UnityEvent <int> thisEvent = null; if (Instance.m_eventWithIntDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.AddListener(listener); } else { thisEvent = new IntEvent(); thisEvent.AddListener(listener); Instance.m_eventWithIntDictionary.Add(eventName, thisEvent); } }